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The Archive => AlterNation (HERO 4ed) => The Trophy Case => Danger Room => Topic started by: Celedor on December 14, 2008, 02:13:34 AM

Title: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 02:13:34 AM
Tony is Red, Rafe is Green.

SPD/DEX

Tony is 4/23
Rafe is 8/30

Tony acts on 3,6,9,12
Rafe acts on 2,3,5,6,8,9,11,12

With 7 more Dex, rafe always has init within a phase. . .

OCV/DCV

Tony is 8/8
Rafe is 10/10
Area attacks go against 3 DCV, unless they are adjacent, then it's 0 DCV.

Tony needs a 9- to hit Rafe on 3d6.
Rafe needs a 13- to hit Tony on 3d6.
Tony needs a 16- to hit the Hex with an area attack.
Tony needs a 18- to hit an adjacent hex with an area attack. (Shouldn't be too hard to roll 18- on 3d6  :rolleyes:)

CON/BOD/STN

Rafe 20/20(16)/40(32)
Tony 18/11/28(16)

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Title: Re: Tony vs Rafe #1
Post by: Sorloc on December 14, 2008, 03:02:18 AM
Sorloc looks into the future...


Sorloc sees Tony spending his EXP on a Damage Shield...
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 04:18:15 AM
Let's get it on......

Speed 4
Dex 23

Maybe a Damage Shield..... then again it could be 'damn the torpedoes, full speed ahead!'
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 04:35:09 AM
Or even better, zap me every time I try to punch you.

OK,

Tony acts on 3,6,9,12
Rafe acts on 2,3,5,6,8,9,11,12

With 7 more Dex, rafe always has init within a phase. . .

Combat always starts on phase 12.

I'll just keep declaring myself first, you can react. I'll update the top map after each of your actions. (it'll stay on the page with the new sticky format, so the top of the page will always be current.)

Phase 12

Rafe runs up 6"

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Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:15:22 AM
Tony activates his force field
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:24:58 AM
activating a power is a zero phase action, do you do anything else?

(See http://www.rpgrm.com/rmsmf/index.php?topic=3371.0)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:29:48 AM
I know.

I do nothing else


BTW...... OCV and DCV?

Tony is an 8OCV and 8DCV
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:32:10 AM
oy, this is gonna hurt.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:32:57 AM
We will see, we will see
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:33:30 AM
Sorloc, thinking back.....I should have taken flash....... :rolleyes:
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:37:28 AM
Phase 12 ends, everyone gets a recovery back to full END. (Only rafe needs to track it.)

Phase 1, nobody acts.

Phase 2, rafe runs up 6" (-1 END)

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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:39:07 AM
Phase 3

Rafe Runs up 6" (-1 END -2 total)

Tony's move

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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:44:10 AM
Updated the top map, and moved all the important data there in case we need it. . .
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:49:15 AM
Tony fires and explosive energy blast at Rafe

4d6 Energy Blast-Explosive Energy Blast (Explosion +1/2 and Area Effect +1/2)

need 9 to hit Rafe

Rolling 3d6:
(2+3+3): Total = 8




Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:50:05 AM
Tony expends 4 END
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 05:54:46 AM
Explosive Blast Damage for hit

(does damage to ED - changed that from my character sheet after discussion with Sorloc)


Rolling 4d6:
(3+3+3+5): Total = 14



Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:59:33 AM
No worries on your END, it's Rafe's specific flaw.

Either way, it misses if Tony was aiming at Rafe, and hits if Tony was aiming at Rafe's hex.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 06:01:49 AM
Explosive Blast will be hitting the hex and not the character. I know you speedsters.....

I am sorry about the 9 thinggie. I got the formula mixed up. I was putting 11+myOCV-yourDCV. That gave me a 9.
I have no Combat levels with my attacks. My character sheet is the finalized one in my thread. That is something I will think about when I get EXP. And Range modifiers.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 06:08:56 AM
Ouch. . .

OK, an explosion.

4d6 in rafe's hex 4 BOD/14 STN
3d6 one hex out  3 BOD/9 STN
2d6 two hexes out 2 BOD/6 STN
1d6 three hexes out 1 BOD/3 STN

Rafe has 8 ECV, so he takes 14-8=6 stun.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 06:12:36 AM
ka-boom

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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 06:17:31 AM
Phase 4, nobody moves.

Phase 5, Rafe runs up 6"

Phase 6, Rafe runs forward 3" then up the corner 3", executing a move by along the way.

Attack
Rolling 3d6:
(3+4+4): Total = 11


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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 06:20:02 AM
Rafe expends 6 END, now at -8 END

That's a hit for 5d6, looking at your sheet, you have a 15 PD force field, and 5 points of innate PD for a total of 20 PD.

Rolling 5d6:
(6+5+1+3+6): Total = 21
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 06:21:22 AM
6 BODY / 21 Stun
Rafe takes 1/3
2 BODY / 7 Stun

Nothing gets by rafe's 8 PD, Tony takes 1 point of stun.

At least you felt it!!!

Tony's Move, rafe is running up the wall 3" above him in the corner.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 14, 2008, 01:28:16 PM
Tony files 17" back out in the other direction
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:50:09 PM
At floor level?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 05:56:59 PM
My wee hour reversal had no actual effect, all hits hit regardles.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 07:11:52 PM
assuming yes you'd end up:



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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 14, 2008, 07:21:03 PM
Neither of us move in phase 4.

Phase 5

Rafe jumps 6" off the wall (My gut call is gravity and angle cancel out the 3" height along the way, if you disagree, I'll move back 3") -1END (-9 total)

Phase 6

Rafe runs 6" -1 END (-10 total)

Tony's move

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Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 01:15:30 AM
I am good with that. Let's keep it simple and use physics as it is meant to ....... hehe

Tony fires another Explosive blast at the hex Rafe is occupying.

Rolling 3d6:
(3+3+1): Total = 7


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 01:16:36 AM
Explosive Blast Hits once again

Rolling 4d6:
(1+1+4+2): Total = 8


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 01:23:45 AM
-2 to hit over 4 hexes, under 8, still hits the hex on a 14-, so a hit.

No effect that time. (8/8 ED/PD). . .you may need to switch to the AP shot and go for the 9- heheh.

Lets see if Rafe can hurt you. . .this fight may last a while.

Nobody moves on phase 7

Phase 8

Rafe Moves up, does a move by again.

Rolling 3d6:
(5+3+6): Total = 14
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 01:26:44 AM
OCV is -2 on a move by anyhoo. . .I'd need an 11- anyway.

Out 2" and back again for another try.

Rolling 3d6:
(5+6+6): Total = 17
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 01:33:59 AM
Wheee!!!! It's a pinwheel of missing.

Nicely confused map, then where we are after an utterly innefectual round.

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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 01:35:43 AM
Tony's Move
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 01:57:05 AM
Tony fires an EB at Rafe

Need a 9- to hit


Rolling 3d6:
(3+5+1): Total = 9


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 01:57:30 AM
Tony hits Rafe with a 8d6 EB

Rolling 8d6:
(3+3+1+3+2+5+2+2): Total = 21


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:01:51 AM
7 body. . .no body penetrates. . . .21-8=13 stun. . .boing! Ouch. Not CONed though.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:06:56 AM
Rafe runs in another move by.

Rolling 3d6:
(3+1+5): Total = 9


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Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:07:18 AM
A Hit!

Rolling 5d6:
(3+2+5+3+5): Total = 18
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:08:56 AM
No body, no stun.

Phase 12
Rafe attempts a ring around the rosie. . .-4 OCV on top of the -2, needs a 7- to hit, does 2 move bys by running around you in a circle.

Rolling 3d6:
(6+1+5): Total = 12

Rolling 3d6:
(1+5+2): Total = 8
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:10:37 AM
misses both.

Tony goes. . .before we both get our post 12 recoveries.

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Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 02:31:20 AM
Is Rafe virtually next to Tony?

That would make it a point blank shot right? Would I have to roll to see if I hit?
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 02:32:38 AM
7 body. . .no body penetrates. . . .21-8=13 stun. . .boing! Ouch. Not CONed though.

7 body? Where did you get that from?

How are we calculating Body? I was reading it and got confused a bit...(Like that never actually happens right?)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:40:04 AM
On a normal attack, you sum the dice for stun, then you go over all the dice again for body.

1=0
2-5=1
6=2

So your damage roll:
(3+3+1+3+2+5+2+2): Total = 21 Stun
(1+1+0+1+1+1+1+1): Total = 7 Body

There's no range penalty for 0 hexes, but no point blank Bonus either, closest you get is the 0 DCV vs adjacent hexes with an area attack.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 04:41:08 AM
Tony shoots Rafe with his EB

Rolling 3d6:
(5+1+6): Total = 12


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 04:41:58 AM
Tony completely misses at point blank......What a shite shot!


Move to post phase 12 recovery
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:48:00 AM
OK, in all that chaos I stopped counting END, smack me if I forget again.

-30 END total

Rafe has 20 REC so back to -10 END, and both of us are back to full Stun.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:50:22 AM
Phase 1, nobody goes.

Phase 2

Rafe runs around the perimeter of the hex again, just one attack for 11- this time. (with a 6" move, he essentially just ends up where he started.)

-5 END -15 total.

Rolling 3d6:
(1+5+3): Total = 9
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:50:44 AM
Now if I can roll all 6s. . . .heheh.

Rolling 5d6:
(2+2+4+1+1): Total = 10
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:51:27 AM
Oh yeah. . .Tony doesn't even feel that one.

Phase 3: And Again with the same trick, perhaps Tony will get Dizzy.

Rolling 3d6:
(2+1+1): Total = 4
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:51:45 AM
C'mon 6s!

Rolling 5d6:
(5+3+2+1+1): Total = 12
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 04:52:11 AM
Sigh, no effect.

-5 more END, -20 END.

Tony's go
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 11:09:28 AM
Tony smacks Rafe with an EB

Rolling 3d6:
(2+3+1): Total = 6

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 11:10:04 AM
Rolling damage on 8d6 EB

Rolling 8d6:
(5+5+3+4+2+2+6+6): Total = 33



Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 11:11:43 AM
Tony deals Rafe;

33-8= 25 Stun....Ouch!

(I believe that is 10 body right? If it is and you have 8PD that would make it 2 body of damage if I am doing this right)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 12:06:28 PM
Quite correct, 25 Stun, and 2 body.

Impact attack, check for knockback (It's an option, but without it Move Throughs are painfull)

Roll 2d6 - Body inflicted, result is number of inches target is flung.
Rolling 2d6-2:
(2+5)-2: Total = 5
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 12:13:53 PM
OK, no knockback, but Rafe is Stunned as Tony inflicted more Stun than his Con.

Rafe's DCV drops to 5, cannot move or act.

Phase 5: Rafe spends the phase recovering from being stunned, back to full DCV.

Phase 6: Rafe is now worried, runs away 2", runs back and attempts a move through, needs a 12-

-5 END -30 END

Rolling 3d6:
(1+5+5): Total = 11
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 12:14:21 PM
Hmm, a hit, lets see if this is good or bad.

Rolling 6d6:
(3+6+6+2+1+1): Total = 19
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 12:15:53 PM
Not good, Tony barely feels it, doesn't even make it through his innate PD, tony isn't knocked back, rafe takes full damage.

Tony takes nothing, rafe takes 11 stun.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 12:17:14 PM
Rafe is down to 10 END and 4 STN, he looks tired and shaky on his feet.

Been forgetting to take -DCV for his maneuvers, -2 each round he move byed. . .-3 for a move through. . .so his DCV is a 7 this phase.

Tony's move.
Title: Re: Tony vs Rafe #1
Post by: Sorloc on December 15, 2008, 12:43:39 PM
Rafe doesn't have the movement to do effective Move-By or Move-Through, but you've got double actions, and Tony will miss more often than he will hit, so, sounds like it's time to do Haymakers and take extra recoveries.  You can set up a haymaker during a phase when Tony moves, and it will connect in a phase he can't respond, unless he wants to sacrifice his upcoming action.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 01:26:37 PM
What do you mean by that? A bit confused for a second. As I have no melee skills, I would not be an effective HTH fighter.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 02:12:49 PM
Drop the force field, and I'll move by Tony on his arse.

The Haymayker option was one I considered, but isn't terribly effective unless Epo is totally not paying attention. All my extra moves go off in phases before he moves at 4 SPD. Besides, the Haymaker only does 6d6, the same as the last innefective move through.

If I declared Haymaker on a Tony-Doesn't-Move round. . .on the next phase, he'd go first (haymaker goes off last in the following phase, regardless of Dex) move back 1 hex and blast me.

If I declared Haymaker on a Tony-Does-Move round, he'd immediately back up 1 hex, and blast me.

If I held my action while standing next to Tony in a tony move phase, and he didn't notice, and blasted me without moving first, then I declared the haymaker, it would go off in the Tony-Doesn't-Move round.

The one advantage of 6d6 is that Tony has 20 PD and 13 Con. . .so if I almost maxed out 33-36 stun, I'd stun him, and drop the forcefield. . .then have 2 phases to tune him up before he could get it back up again.

That would be an effective method vs a 3 speed or less.

What I'd really need here is an environmental assist. . .something like a Club. . .in Rafe's hands, a stick or baton does 5d6, a Club does 6d6 and a "War Club" (like say an aluminum bat or a 6' pipe.) would do 7d6. . . .

All that said, Rafe will bounce back if you let him get to phase 12, so in the immortal words of Mortal Kombat "Finish Him"
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 03:20:36 PM
I see......  :rolleyes:

Realize that if my force field goes down, I have a disad with a 11/2X stun on anything that hit me......... just so you know......
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 03:27:40 PM
Tony shoots Rafe with an EB

With Rafe's DCV down to a 7, Tony needs a 12- to hit

Rolling 3d6:
(6+4+4): Total = 14
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 03:28:05 PM
You have got to be kidding me!!!!! That is totally insane!!!!  :angry:
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:11:26 PM
Phase 8

Rafe wipes his forehead. "Damn Tony, that one hurt"
Takes a recovery, +20 END + 20 STN
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:15:05 PM
"Sorry about that one.....I'll take it easy on you...."

With a wry smile...."You ready?"
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:17:05 PM
Back to 30 END total/24 Stun total.

Phase 9

Rafe takes a spin around the Hex.
-1 END
Pushes his Strength 10 points for 10 END
-10 END
Does a 30 STR move by (8d6)
-6 END

-17 END, 13 END left.

-2 OCV needs an 11- again.

Rolling 3d6:
(5+2+4): Total = 11
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:17:32 PM
boo ya

Rolling 8d6:
(2+6+5+3+3+6+2+4): Total = 31
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:18:40 PM
Very nice! Very nice indeed!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:19:05 PM
A grand total of 7 stun inflicted! No body gets through.

Rafe is panting. . ."Take your best shot buddy."

(Rafe makes a good sparring partner, between his high recovery and Regeneration, it should be hard to kill him accidentally.)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:20:08 PM
Rafe took 31/3=10 stun - 8 PD = 2 stun. . .

Shaking the stinging arm. "Ow"

He's back to 8 DCV again due to the maneuver.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:20:59 PM
(It is a good sparring partner. If I killed him, I think Tony would go into a semi-comatose state.....With the non-killing code and all)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:22:51 PM
Tony takes a step bakc into the next hex and unloads an EB on Rafe

Because his DCV is an 8, Tony needs 11- to hit

Rolling 3d6:
(2+6+3): Total = 11


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:23:24 PM
Tony hits with the EB and does 8d6 worth of damage

Rolling 8d6:
(1+2+1+5+2+3+5+3): Total = 22
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:24:18 PM
Well, you'd need to smash rafe to -20 BODY in one shot or keep pounding on him when he's down to kill him, so it's not likely.

That's another 14 stun, ouchie.

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:25:23 PM
And 6 body, but that does complete squat!
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:25:50 PM
That makes me feel better. At least I can't kill him outright......
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:33:08 PM
WAIT. . . .30 STR 6" is only a 7d6 move by. . .so drop that last die.

-4 stun damage on tony, and 27/3=9-8=1 stun on rafe.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:36:40 PM
Sounds good to me.

Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:38:03 PM
Phase 10
Nobody acts

Phase 11
Rafe takes a recovery for +20 END and +20 STN
33 END 29 STN

Phase 12
(I technically could attempt a pushed strength move by every other phase, but it feels shady to me. . .if the GM were watching, he'd be frowning likely.)
Spin the hex
-1 END
20 STR Move by
-4 END

-5 END, 28 END left.

need an 11-

Rolling 3d6:
(6+3+4): Total = 13
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:38:35 PM
wiff, tony's shot, then post 12 recoveries.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:42:43 PM
Tony takes a step back to the next hex and fires an EB at Rafe.

BTW what is Rafe's DCV now? Is it still 8? Did it go back up to 10? Did it drop down?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 06:44:05 PM
it drops to 5 during the recovery, back to 10, then 8 when he pulls a move by. . .so currently 8.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:44:44 PM
Tony need an 11- to hit Rafe

Rolling 3d6:
(3+1+1): Total = 5

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:45:12 PM
Tony nails Rafe with the EB at 8d6

Rolling 8d6:
(4+3+5+4+3+2+3+1): Total = 25


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 06:46:07 PM
Ouch!

Thats 17 stun I believe

No body as it was 7
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 07:01:11 PM
Rafe is Down to 12 stun. . .damned close to CONing him

Post 12 recoveries.

Tony recovers all stun damage.
Rafe Regenerates 2 Body to full
Rafe Fully recovers to 40 END
Rafe goes up from 12 Stun to 32
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 07:07:08 PM
updated the top map to reflect you moving back a hex.

Phase 1
nobody moves

Phase 2
Rafe Runs up and spins tony's hex
-1 END
Rafe pushes STR 10 points for 10 END (Once a turn, still cheesy, but not as bad.)
-10 END
30 STR Move by
-6 END

-17 END, 23 END left.

Need an 11-

Rolling 3d6:
(5+5+3): Total = 13
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 07:09:03 PM
wiff

Phase 3

Spin the hex
-1
5d6 move by
-4
-4END, 19 left

Need an 11-
Rolling 3d6:
(6+1+3): Total = 10
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 07:09:31 PM
Ho, ha, parry, thrust, spin, 5d6!

Rolling 5d6:
(6+3+3+3+4): Total = 19
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 07:09:51 PM
no effect, Tony's move.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 09:25:09 PM
Tony takes a step back and blasts Rafe with an EB

Rolling 3d6:
(6+5+6): Total = 17


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 09:25:25 PM
I almost hurt myself with that one!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 10:01:00 PM
You need to sacrifice a goat to the die roller or something.

Phase 4 nothing
Phase 5
Rafe takes a recovery, up to full 40 Stun, and 39 END.

Phase 6
Move through.
need 11-
Rolling 3d6:
(4+6+4): Total = 14


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 15, 2008, 10:02:28 PM
We slowly creep, hex by hex into the corner.

-5=34 End.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 10:47:47 PM
Tony blasts Rafe with his EB

Rolling 3d6:
(1+6+5): Total = 12

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 15, 2008, 10:48:29 PM
Next phase

Got a question.....What about slamming into the wall? What would that do?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 01:34:10 AM
You can miss, do a move by on yourself into a wall. . . like, if tony stood with his back in the corner it would be more difficult. . .the fact that I have flying up surfaces means I'd just start going up both walls. . .a grab and toss into a wall. . . .

A move by into a wall does the movebydamage to yourself if you fail to punch through.

Being knocked back or thrown into a wall does 1d6 normal damage per 1"

This could be converted via the damage class table into killing damage if it's jagged or spiked wall.

Check out "Knockback", "Move Through" and "Falling" chapter headings in the book for more info.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 01:35:35 AM
Phase 7 nothing

Phase 8
Rafe executes a move by
Rolling 3d6:
(1+4+2): Total = 7


Down to 30 END
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 01:35:50 AM
Rolling 5d6:
(4+5+4+4+3): Total = 20
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 01:36:43 AM
No effect, loads of sparkles.

Phase 6
Move by in the hex
Rolling 3d6:
(4+2+6): Total = 12

Down to 25 END
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 01:37:07 AM
miss, tony's go. (rafe is at 8 DCV)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:39:35 AM
Tony shoots Rafe with an EB

Rolling 3d6:
(6+1+4): Total = 11


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:39:54 AM
Tony hits Rafe with an 8d6 EB

Rolling 8d6:
(4+2+2+3+5+5+3+4): Total = 28
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:40:47 AM
That does 28 STUN and 8 BODY

That means to Rafe......20 Stun and No Body
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:14:28 AM
CONed again.

Phase 7
nothing

Phase 8
Rafe Recovers from stun (20 Stun remaining)

Phase 9
Rafe does a move by
Rolling 3d6:
(4+6+4): Total = 14
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:15:22 AM
wiff

Tony's go. . .whyn't you try out the AP shot on me, we can see how that works out. (might as well pull all the levers, push all the buttons.)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 03:23:53 AM
Let's give it a go......

Tony pulls off an AP shot

Rolling 3d6:
(6+6+1): Total = 13


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 03:24:22 AM
That was a big old Wiff!!!
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 03:25:13 AM
What would a 10" drop to the ground do?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:40:58 AM
Falls of 10" or less do 1d6 normal per inch.

Falls greater than 10" do damage of 1d6 per 1" of velocity, so it drops off increasing. . .so a drop from 15" would do 10d6, a drop of 20" (from the celing in this room) would do 15d6.

Works out to:

1-10 = 1-10D6
10-15 = 10d6
16-30 = 15d6
31-50 = 20d6
51-75 = 25d6
76" or more = 30d6

30d6 is terminal, non accelerated velocity assuming earth gravity and air pressure.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:42:11 AM
Phase 10
nothing

Phase 11
Rafe takes a recovery back to full

Phase 12
Move by
Rolling 3d6:
(3+3+1): Total = 7
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:42:37 AM
swack.

Rolling 5d6:
(4+5+4+6+6): Total = 25
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 03:43:42 AM
Eat 5 stun!

I suspect the ratio of attacks to defenses is gonna make this a long fight. . .though likely it's gonna end the moment one of us gets a really nasty shot in.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 03:57:06 AM
That is true. I think one of us will hit big, then get the finishing move!

Tony's turn......

(let's see if this works out......)

Tony flies towards Rafe and picks him up 13" then fires an EB at him while dropping him

(Are we good with that? Is that allowed? What roll do I need for that? Or is it just the EB hit at 11-?)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:00:30 AM
To toss me 13" in the air you'd need Telekinisis or Flight with the "Usable against others" advantage.

You can attack me with a Grab (everyman attack maneuver on your sheet) then if that works use the other 1/2 move to fly up 1/2 move and let go at the end of the phase. (or keep flying up). . .letting go should be a zero phase action, even if it's not listed. . .dropping a weapon, a person, etc. . .I'd hit the ground before you could EB me though.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 04:04:56 AM
I have to think about that one again.....Let's go for something simple

Tony hits Rafe's hex with an Exploding EB

:dice3d6:

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 04:05:12 AM
Sorry

Rolling 3d6:
(1+6+3): Total = 10

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 04:05:38 AM
Tony smacks the hex with the Exploding EB

Rolling 4d6:
(1+4+1+1): Total = 7


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 04:06:01 AM
Does absolute squat to both of us!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:25:45 AM
OK, post 12, everyone's back to full everything. . . .this would be a sweet pay per view. . .thanks for not just floating 7" up plinking me a -2 OCV while I ran around like a little rat in a barrell.

I still wonder if that AP blast will do the job or not. . .-4 defenses for -1.5 dice might be good or bad I guess.

Phase 1 nothing

Phase 2
Rafe move by 6"
-1 END
Rafe pushes STR 10
-10 END
Rafe executes 30 STR Move by
-6 END

-17 total

Needs an 11-
Rolling 3d6:
(5+3+3): Total = 11
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:26:05 AM
hit
Rolling 7d6:
(6+4+4+1+3+1+1): Total = 20
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:26:34 AM
AAAAAAAAAUGGHHHHH. . . .no effect on either of us.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:27:08 AM
Phase 3
Rafe moves 6"
Rafe executes a 20 STR move by
-5 END

Rolling 3d6:
(6+2+2): Total = 10
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:27:24 AM
-22 END total

Rolling 5d6:
(4+2+1+4+6): Total = 17
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:27:40 AM
no effect again.

Rafe is breathing hard again.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 10:24:46 AM
Tony smacks Rafe with an AP EB

Rolling 3d6:
(6+6+4): Total = 16


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 10:25:15 AM
Wow! All I can say is just Wow! The dice gods hate me!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 12:29:52 PM
Phase 4
nothing

Phase 5
Rafe Grabs Tony needs a 12-
Rolling 3d6:
(2+6+1): Total = 9

-4 END
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 12:32:01 PM
-26 END

Strength of Grab
Rolling 4d6:
(5+4+4+2): Total = 15


Tony, roll your casual strength to break it (1/2 your full strength/5 in dice, rolling for the body)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 12:33:03 PM
you need to beat 4 body to break out before your next move.

[attachment deleted by admin]
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 01:12:14 PM
So my strength is 15

That would be (1/2 of 15) 7.5/5? which would give me a 1.5d6?

Is that how it is?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 02:38:48 PM
round in your favor 2 dice.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:47:45 PM
Let's try to break free. If not, then I have something up my sleeve........ :rolleyes:

Rolling 2d6:
(4+4): Total = 8

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:49:33 PM
Tony broke free

now he hits Rafe with an EB

Your DCV is a 10 again? Or is it 8? I am rolling and we can find out later.

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:49:52 PM
Tony's hit on Rafe

:daice 3d6:

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:50:14 PM
Goshdarnit!!!

Rolling 3d6:
(1+3+3): Total = 7


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:50:46 PM
Tony hits regardless....... :lol:

Hitting with 8d6 EB

Rolling 8d6:
(3+6+1+4+4+2+3+2): Total = 25


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:51:41 PM
That is 25 STUN and 8 BODY

Which in reality means: 17 STUN and 0 BODY
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 02:56:39 PM
What would be the cost of pushing an EB higher than possible? Can we still do that or was that a rule that got smacked down with the re-writes?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:30:50 PM
lets not get ahead of ourselves. . .

that's 2 body, which doesn't beat 4 body. . .grab successful.

Still in phase 5, having used a 1/2 action. . .Rafe runs 3" toward the wall "north"
-3 END, -29 total.

Phase 6. . .it's convienient that rafe goes first this phase. . .if I cannot beat you as a speedster, I'll have to try as a brick.

Rafe 1/2 phase runs 3" toward the wall, and 1/2 phase throws Tony at 8" acceleration at the wall which is 1/2" or 1/4" away.
-1 end. -30 total (I already paid for STR this phase with the grab)

<img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 8d6: <div style="background-color: #919191;">(4+3+5+3+5+1+2+2): Total = 25</div>

(You can push STR, or any power that costs endurence, 10 points for 10 END. . .so you could jack your EB +2d6. . .be wary though, since you're not accounting for round by round endurence, the GM god may grow wrathful.)
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:31:58 PM
with my most potent attack yet. . .I inflict 5 stun, and 0 body.

Tony then EBs me for 17 stun. . .
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:33:03 PM
rafe can't afford the END to do it to you again.

phase 7 nothing

phase 8
Rafe Grabs Tony again.
Rolling 3d6:
(3+6+4): Total = 13
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:35:40 PM
miss.

Phase 9

Rafe grabs at tony again
Rolling 3d6:
(2+5+6): Total = 13
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 04:36:07 PM
miss.

Tony's go.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 05:08:46 PM
Tony flies up 6" and fires and AP EB

Rolling 3d6:
(5+3+3): Total = 11


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 05:10:11 PM
What is your DCV right now? Did it drop with any or your moves? I believe it did. If it did, then I hit. If not, then I missed
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 05:46:49 PM
8 DCV right now, due to the grab.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 05:59:54 PM
So I hit you with the AP EB. That is 6d6 EB with x1 Armor Piercing(+1/2)

Rolling 6d6:
(2+1+4+2+3+5): Total = 17


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 06:05:09 PM
5 body, 17 stun. . .applied to 4 armor instead of 8.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 06:05:50 PM
(If you'd been shooting me with that all along, I might be down on body loss)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 06:10:13 PM
That is true. That is good to use to work on Bricks and such

So it all goes into STUN with only 4 loss for PD or ED? That is pretty cool! AP then halves the PD Awesome!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 07:06:23 PM
ED actually, but either way, correct. . .unless the target has "Hardened" defenses, then it does nothing. . .which eventually brings on 2000 point characters with Hardenened x5 armor and AP x7 attacks.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 07:08:56 PM
AP halves the effect of ED/PD for both armor AND body results. So you did less damage overall than 8d6, but actually got through 1 BOD and 13 STUN.

Take a look at Rafe. . .he recovers 2 BOD per TURN due to Regeneration, he gets 20 Stun per round, plus 20 any phase he takes a recovery, so you'll be hard pressed to actually take him down on stun alone.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 16, 2008, 07:11:35 PM
That is pretty cool.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 16, 2008, 07:18:14 PM
I'll get back to fighting when I get home, but another attack to consider would be something like an area effect NND or low die killing attack, like say 1.5d6.

2-9 body is unlikely to kill even a frail normal, but the x3 6-27 stun will knock down crowds of annoying normals like SS goons. (you might kill someone with a weak heart, but then, you'd kill them with your explosion too, shrug)

An NND with the defense being say "Force Fields" would be similarly handy for taking out normals, or blowing past the defenses of a high armor brick.
Title: Re: Tony vs Rafe #1
Post by: Sorloc on December 17, 2008, 03:12:42 AM
Rafe is hard to hit.  you can spread your Energy Blast, doing less damage, but with a higher chance to hit.

The NND is cool; it costs double, so for 40 Active you'd have a 4d6 NND
BUT
Only a specific defense applies - example Helen's scream attack does 4d6 STUN straight in, ignoring any ED, UNLESS the target is wearing hearing protection, or is deaf.

It's pretty effective, except against recurring villains who are wise to your little trick.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 12:11:06 PM
Phase 10
nothing

Phase 11
Rafe takes a recovery
"Ow damnit" +20 END/STN

Phase 12
Rafe grabs at tony
Rolling 3d6:
(1+2+1): Total = 4

Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 12:11:24 PM
Rolling 4d6:
(2+1+6+2): Total = 11
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 12:11:47 PM
3 body grab, roll two dice to casually break it.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 12:13:44 PM
-34END+20-8=-22END
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 12:14:08 PM
After your casual breakout, it's Tony's go.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 01:29:00 PM
Casual Breakout

Rolling 2d6:
(2+4): Total = 6

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 01:29:22 PM
Tony breaks free and smacks Rafe with an EB

Rolling 3d6:
(5+4+2): Total = 11


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 01:29:45 PM
Tony hits Rafe with an 8d6 EB

Rolling 8d6:
(4+1+3+1+4+1+4+2): Total = 20


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 01:30:30 PM
Tony deals 20 STUN and 5 BODY

Which is....... 12 STUN and 0 BODY

Woo Hoo!!!!!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 06:30:22 PM
post 12 recovery, rafe regenerates  body. . .everyone's back to full again.

Rafe runs 3" "West" and throws Tony into the wall in that direction 8"

Rolling 8d6:
(2+5+4+3+5+4+3+4): Total = 30


c'mon 6s!!!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 06:33:10 PM
(That is phase 2)

-4 END - 1 END total -5=35 left.

Tony takes 10 Stun! Boo YA. . .my best shot yet. not enough to stun yah.

Phase 3
Rafe moves 6"
-1 END
Rafe pushes Strength 10
-10 end
Rafe move throughs
-6 end

-17 end, 18 left.

need an 11- to hit
Rolling 3d6:
(1+6+5): Total = 12
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 06:33:36 PM
damnit! sigh.

Tony's move.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 06:36:48 PM
Tony pushes his strength with a 10END shot for 2d6 extra added to his attack

Fires an APEB at Rafe

Rolling 3d6:
(5+6+5): Total = 16


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 17, 2008, 06:37:42 PM
Ohhh Damn!!!!!  :angry:

That dropped me to 18 END!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 17, 2008, 06:55:48 PM
I'm built for endurence, and even I can only do one of those every other phase, taking recoveries between.

back to invoicing, I'll continue the fight tonight.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 19, 2008, 05:10:27 PM
Whenever you are ready tough guy! I think this might be over soon with that END drop....

I need that range limitation when I add EP to my character.
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 20, 2008, 05:11:48 PM
Phase 4 nothing

Phase 5
Rafe takes a recovery
+20 END 38 END.

Phase 6
This is going on forever. . .
Rafe does a move by 6"
-1 END
Rafe pushes his strength 10 points
-10 END
30 STR
-6 END
-17 END, 21 END

Rolling 3d6:
(5+6+6): Total = 17


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 20, 2008, 05:12:24 PM
ANOTHER MISS. . .if this were on PPV it would be "Funniest super fight bloopers."
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 21, 2008, 11:23:36 PM
Tony shoots an EB at Rafe

Rolling 3d6:
(4+4+4): Total = 12


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 21, 2008, 11:24:03 PM
GODAMNIT!!!!!   :angry:

This is totally stupidest superfights ever!!!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 22, 2008, 03:43:07 AM
Phase 7
Nothing

Phase 8
Rafe takes a recovery
END+20 full

Phase 9
Rafe pushes his STR 10
-10 END
Move
-1 END
30 STR move by
-6 END
40-17=23END

Need an 11-
Rolling 3d6:
(1+6+1): Total = 8
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 22, 2008, 03:43:20 AM
Rolling 7d6:
(5+2+3+5+2+3+2): Total = 22
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 22, 2008, 03:43:42 AM
2 more points of stun!
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 22, 2008, 03:43:53 AM
Tony's go
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 22, 2008, 01:31:17 PM
Tony shoots Rafe with an AP EB

Rolling 3d6:
(4+1+1): Total = 6


Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 22, 2008, 01:31:55 PM
Tony smacks Rafe with 4d6 of EB x1 Armor Piercing (+1/2)

Rolling 4d6:
(4+3+3+2): Total = 12

Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 22, 2008, 01:33:07 PM
I forgot what your PD/ED is
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 22, 2008, 02:01:56 PM
8
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 22, 2008, 02:26:37 PM
That would be 8 STUN and 4 BODY
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 23, 2008, 05:16:17 AM
Fixed in the top totals

Rafe Grabs at tony
Rolling 3d6:
(5+2+1): Total = 8
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 23, 2008, 05:16:47 AM
20 Strength grab
-4 END
Rolling 4d6:
(5+5+5+4): Total = 19
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 23, 2008, 05:17:07 AM
casual strength vs 4 body?
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 23, 2008, 05:17:25 AM
(Phase 10 nothing, this is phase 11)
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 23, 2008, 01:09:59 PM
casual strength vs 4 body?

I have to roll my casual strength? If that is the case it is 2d6 and I have to beat a 4 right?

Rolling 2d6:
(6+1): Total = 7


Title: Re: Tony vs Rafe #1
Post by: Celedor on December 24, 2008, 04:07:47 AM
You coulda rolled two 6s. . .hey, sigi made me roll against his 8d6! C'mon 1s!

Phase 11 run 3 hexes to the other angle of the corner and launch tony into it.

Rolling 8d6:
(5+2+5+6+5+5+6+3): Total = 37
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 24, 2008, 04:09:22 AM
Phase 12, sorry.

Now that's what I'm talking about!

10 Body. . .does nothing. . .but 37-20=17 stun. . .I finally Con you, and you're KOed. . .
Title: Re: Tony vs Rafe #1
Post by: Celedor on December 24, 2008, 04:10:43 AM
It would have been really irritating, but the soar and shoot scenario would have kept you completely safe from Rafe. . .if you were willing to go 30 pages of this, you'd have a gaurenteed win. . .thanks for staying at ground level and duking it out.
Title: Re: Tony vs Rafe #1
Post by: epohfossol on December 24, 2008, 03:15:59 PM
I like duking it out. It is the only way to actually see what that character is made of. I have some switching to do I think when I re-work him again.......