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The Archive => The Trophy Case => Stranded in Space (HARP: SciFi) => Topic started by: ob1knorrb on February 27, 2006, 05:40:42 AM

Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 27, 2006, 05:40:42 AM
Okay, I figured I might as well start a Part 2 for the OOC thread as well as the In Character Thread
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on February 27, 2006, 06:03:50 AM
Thank you muchly :)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 28, 2006, 09:27:09 PM
You're welcome!  Let the shooting begin :)
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on March 01, 2006, 08:06:26 AM
Shooting of everyone but me :P if that could be possible :)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 03, 2006, 05:15:32 AM
Okay, as the Doctor and the rest of the crew come rushing out of the airlocks, Phill and Dutch do have an opportunity to get off an initial shot each at the robots before anything else happens. Prescott is still making his list as the commotion begins, so he can take cover quickly if he wants, then we will move into normal combat rounds. Phill has been targeting the robot nearest to the ship for awhile, so he can shoot it, Dutch presumably has been targeting one of the larger ones near the back wall, or could have been trying to target the smaller one in the cab of the crane, but that would be a more difficult shot.  I'll work out the actual mechanics of the combat on Saturday and get it posted then.  For those that haven't posted yet, please let me know if you are taking any unusual actions.  I will assume everyone is either dropping prone or using some part of the ship as partial cover unless you post otherwise
Title: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on March 04, 2006, 01:04:04 AM
Quote from: QUOTE(ob1knorrb @ Mar 2 2006, 10:15 PM) [snapback
29233[/snapback]]I will assume everyone is either dropping prone or using some part of the ship as partial cover unless you post otherwise


Toulaan will drop prone behind whatever cover he can get, even if it is the side of the ship away from most combatants.  If he can't use the Control discipline (or any other telepathy based discipline) on any of the robots he'll blast away with his laser pistol.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 04, 2006, 03:18:36 AM
The airlocks on the ship open up onto the top, so just dropping prone gives pretty good cover since you have the higher ground on all of the robots except the smaller one in the cab of the crane.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 05, 2006, 03:30:36 AM
Quote from: QUOTE(Maelstrom @ Mar 3 2006, 06:04 PM) [snapback
29258[/snapback]]
Quote from: QUOTE(ob1knorrb @ Mar 2 2006, 10:15 PM) [snapback
29233[/snapback]]I will assume everyone is either dropping prone or using some part of the ship as partial cover unless you post otherwise


Toulaan will drop prone behind whatever cover he can get, even if it is the side of the ship away from most combatants.  If he can't use the Control discipline (or any other telepathy based discipline) on any of the robots he'll blast away with his laser pistol.
I don't think the telepathy based disciplines will work on the robots, at least not at the level you are at, so, pick robot to blast away at  :P
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 09, 2006, 05:49:35 PM
Poor Short Robot better hope his cover protects him!
Hopefully I'll get at least some of the combat worked out and posted tonight (I have a late class so I might get delayed, they say yoga is supposed to be good for you, but I was a pretty hurtin unit the day after my first class last week).  I got a few questions about Robots answered by Nicholas (Thanks!) and am ready to go.
Another thing, are the email notifies working for those that set them up?  Mine don't seem to be for the in Character thread, not sure about this thread.  I do get them for another game I'm part of though.

Ahh, maybe I just need to click the "Enable email notification of replies" box on the fast reply instead of going through the "Options" dropdown box
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 10, 2006, 05:06:58 AM
As I feared, got home a little too late, and got a call from work with some weird problem installing a software update on a customer's system that I need to figure out before they show up for work in the morning. I guess the battle results will be done over the weekend.  Gives the last couple players a chance to post their actions.
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on March 12, 2006, 02:15:39 AM
D'oh!  I screwed up my e-mail notification on the two new threads so I've been wondering why the game slowed down again  :blink:.  I've fixed my registrations now, though, and will be posting the pilot's mediocre intentions shortly.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 12, 2006, 08:24:11 PM
Nicholas, can you let me know if I'm handling the "Well-Aimed Shot" combat action correctly
For purposes of determining if you hit, there is a -20 to the OB.  So in Gribbles case he ends up with a 14 after all modifiers are taken into account.
For purposes of determining damage, I wouldn't have the -20 applied, so the damage roll would become 34, plus I would add another +10 to the modifier for weapon size, giving a total of 44.  Is that correct? (Plus if he rolled higher he could actually exceed the maximum damage cap by 10)

Also, the text for Two Gun Combo says that the penalty for the weapon in the off hand is -20, but the example seems to indicate that it is -25.  Since Robots have the Ambidexterity Talent, they ignore the penalty anyway, so it didn't affect the combat.
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on March 12, 2006, 10:00:38 PM
Quote from: QUOTE(ob1knorrb @ Mar 12 2006, 08:24 PM) [snapback
29779[/snapback]]
Nicholas, can you let me know if I'm handling the "Well-Aimed Shot" combat action correctly
For purposes of determining if you hit, there is a -20 to the OB.  So in Gribbles case he ends up with a 14 after all modifiers are taken into account.
For purposes of determining damage, I wouldn't have the -20 applied, so the damage roll would become 34, plus I would add another +10 to the modifier for weapon size, giving a total of 44.  Is that correct? (Plus if he rolled higher he could actually exceed the maximum damage cap by 10)

Well-aimed Shot gives a -20 to OB. If the character connects, you don't get the 20 back, instead you only get 10 back but the damage caps can now be exceeded. If a character has poor skill, using Well-aimed Shot is a gamble.

Of course I may have misunderstood Power Attack (the original melee equivalent) but I'll check with Tim on this.

Quote from: QUOTE
Also, the text for Two Gun Combo says that the penalty for the weapon in the off hand is -20, but the example seems to indicate that it is -25.  Since Robots have the Ambidexterity Talent, they ignore the penalty anyway, so it didn't affect the combat.

The example has an error in it. Now fixed. The penalty is -20.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 12, 2006, 10:16:03 PM
Thanks!
I just posted the combat results, I won't fix the mistakes I made for this round but I will for next round.
The things I think I got wrong are the results for Well Aimed Shot (as above) and forgetting the -10 size modifier on the Critical tables for the Laser Pistols being small weapons.
In Round zero I missed the fact that the laser pistols and rifles also have Laser Sights which give a +10 bonus.
Although I am refering to some of the Robots as Small, they do actually fit into the Medium category, so there isn't a -10 penalty for size.  I'm not sure that the Large Robots actually fit into the Large category, but I let the +10 bonus for size apply anyway.
If anyone spots anything else they think I did wrong, please post it here, and start posting your actions for next round.
Title: OOC - Pt 2 Stranded in Space
Post by: TJ on March 13, 2006, 01:22:39 AM
Yes, you rolled very poorly for me... Ooops! I guess you meant things you did wrong in terms of rules.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 13, 2006, 04:20:52 AM
Quote from: QUOTE(Tjones67 @ Mar 12 2006, 06:22 PM) [snapback
29797[/snapback]]
Yes, you rolled very poorly for me... Ooops! I guess you meant things you did wrong in terms of rules.
Well, having your only remaining medical personal be the one to get shot probably isn't a great thing either  :o
Title: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on March 13, 2006, 04:28:50 AM
Quote from: QUOTE(ob1knorrb @ Mar 12 2006, 03:16 PM) [snapback
29788[/snapback]]
If anyone spots anything else they think I did wrong, please post it here, and start posting your actions for next round.

Didn't see Toulaan's action for the round.  Was it spent figuring out that telepathy doesn't work on robots or were you generous to let him try something against that little buzzard in the cab?  Just curious.  :P
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 13, 2006, 03:19:59 PM
Quote from: QUOTE(Maelstrom @ Mar 12 2006, 09:28 PM) [snapback
29802[/snapback]]
Quote from: QUOTE(ob1knorrb @ Mar 12 2006, 03:16 PM) [snapback
29788[/snapback]]
If anyone spots anything else they think I did wrong, please post it here, and start posting your actions for next round.

Didn't see Toulaan's action for the round.  Was it spent figuring out that telepathy doesn't work on robots or were you generous to let him try something against that little buzzard in the cab?  Just curious.  :P
:blink:  I was sure I had worked out an attack for you, but I see I missed it.  I think I have it noted down at home and just forgot to include it in the actual posting. I'll fill it in tonight.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 14, 2006, 03:44:12 AM
Okay, I added Toulann's action in.  He had missed his shot so that's probably why I forgot to include.
I did notice I missed a -10 modifier on Phills shot for the range on the small robot, I think I got everything else right though. But I do miss the dice roller utility.  My big purple dice are pretty good, but it's hard to do a cut and paste with them :)
Title: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on March 14, 2006, 04:20:17 AM
Quote from: QUOTE(ob1knorrb @ Mar 13 2006, 08:19 AM) [snapback
29820[/snapback]]
:blink:  I was sure I had worked out an attack for you, but I see I missed it.  I think I have it noted down at home and just forgot to include it in the actual posting. I'll fill it in tonight.

Not that I'm all that surprised.  Never know when that shot in the dark will payoff though.  :lol:
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on March 14, 2006, 07:25:53 PM
Technically Brent is using the HARP Fantasy stun rules. HARP SF uses my easier-to-resist mod:
>>>
When a character receives a result that says that they are Stunned for one or more rounds, the character will make a Stamina-based Resistance Roll. They must equal or beat a RR of 100 or they are stunned. If there is more than one round of Stun, the number to beat is raised by 10 for every round past the first.
Example: If the character receives a critical that gives three rounds of Stun, then the character immediately makes a Stamina RR(120) or he is stunned for 3 rounds. (base of 100 + 10 for each round beyond the first = 120 total).
<<<

However, there's some belief that 100 might be too easy. It may be sound to adjust this to 120. (Not 125 as others have suggested on the ICE boards as that leads to less rounded numbers, i.e. 135, 145, etc for higher stuns)

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 14, 2006, 08:23:17 PM
Quote from: QUOTE(NicholasHMCaldwell @ Mar 14 2006, 12:25 PM) [snapback
29932[/snapback]]
Technically Brent is using the HARP Fantasy stun rules. HARP SF uses my easier-to-resist mod:
>>>
When a character receives a result that says that they are Stunned for one or more rounds, the character will make a Stamina-based Resistance Roll. They must equal or beat a RR of 100 or they are stunned. If there is more than one round of Stun, the number to beat is raised by 10 for every round past the first.
Example: If the character receives a critical that gives three rounds of Stun, then the character immediately makes a Stamina RR(120) or he is stunned for 3 rounds. (base of 100 + 10 for each round beyond the first = 120 total).
<<<

However, there's some belief that 100 might be too easy. It may be sound to adjust this to 120. (Not 125 as others have suggested on the ICE boards as that leads to less rounded numbers, i.e. 135, 145, etc for higher stuns)

Best wishes,
Nicholas
Really?  I could have sworn I grabbed the 150 number from the HARP SF book, but I did have both books out when I was doing up the combat, so I might have just assumed they were the same.  I'll use 100 for the next round, I'd like to stick to the rules as printed as much as possible.

Well, indeed it is 100, not 150, I think it probably ends up working to the Players advantage so far anyway since the Robots failed more Stun rolls than the Players did, but I will correct it for future rounds.

Okay, double checking the numbers from Round 1 of combat, the only outcome that would be different if I had used 100 instead of 150 is for L.Robot.A, he would actually have made his resistance roll, but he's since he's still missing both arms, I don't think it will have much effect on the combat :)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 15, 2006, 05:58:31 AM
Hmm, we may have lost Dutch somewhere along the way.  I'll send jaysek a PM and make sure he knows a couple new threads have been started
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 15, 2006, 03:56:16 PM
Looks like Jaysek can't participate anymore, thus Dutches headlong dash across the landing bay...
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 17, 2006, 05:28:52 PM
I spent last night fighting with getting a second moniter attached and working with my P.C.  As usual, what should have been a ten minute job turned into a several hour job with adaptors that didn't work and wrong video cards.  All working now and should make some of my projects alot easier to work on.  But, that meant no posting last night.
I'm out of town this weekend, but might get a chance to do the next round of combat Sunday night.  If not, I'll try for Monday.  That will give Toulaan and Reegus a chance to declare any actions for this round.  I'll generally assume if someone doesn't post that they are repeating the same action in subsequent rounds, unless it wouldn't make sense to do so.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 21, 2006, 05:30:20 AM
Round 2 posted.  Only thing I think I'm missing now is I forgot to look up what the maneuver penaties for the space suits are, could be up to a -15 penalty for anyone without the Armor skill.  I'll have to check that for round 3
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 24, 2006, 05:31:36 AM
And just in case it isn't clear from the descriptions, there is really only one robot effectively still in the fight, and that is the Large Robot that has just taken cover behind some crates.
The status of the smaller robot in the cab of the crane isn't known for sure, but it's currently out of sight.

Nicholas, are the modifiers for Reinforced Cover correct? 50% for half and 100% for full?  That is the same as Hard Cover and I would think from the description that might give a higher bonus, or is the difference just that Hard cover can be degraded into Soft cover after a few shots but Reinforced Cover can't?
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on March 24, 2006, 02:30:16 PM
Reinforced and Hard Cover give the same DB modifiers. Reinforced Cover does not degrade, however, and that is its principal advantage.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 29, 2006, 10:52:21 PM
Thanks!
I've been out of town for the last several days, still am actually, but just getting ready to head for home, should be able to catch up on reading forums and such tonight and post the actions for next round sometime tomorrow.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 03, 2006, 10:33:57 PM
I'm going to start updating the character sheets to 4th level over the next few days.  If anyone prefers to do their own, or has any specific skills or talents they want to pick up, let me know.  I'll probably give everyone a couple or three ranks in their weapon, at least a couple people ranks in signalling (ships sensors).
If anyone wants the Sheild Training talent, let me know.  Other than that, I'll be boosting whatever skills seem the most reasonable.  I'll send you each a PM with a link to the updated sheets as I get them done.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 11, 2006, 03:35:17 AM
Everybody should now have received a PM from me saying which skills have been increased for level 4.  If anyone didn't get it, let me know.

I'm going to take a crack at doing a map of the docking bay in CC2, but don't hold your breath, I've only dabbled with it a few times.  For now, I'll post a text description in the In character thread
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 11, 2006, 08:05:18 PM
Actually, before I take a crack at the mapping, I will do up a list of equipment that is available.
There will be some standard packs that were put together for your original mission.
These will contain things like extra power packs, rations, first aid kit, water purification tablets (or something similiar), an appropriate scanner, foul weather gear, a hunting knife, flashlights, rope, sleeping bag, small tent, a toolkit appropriate to your profession and probably a couple other things as well.
There are also few extra laser pistols and rifles and other munitions, and a suit of fitted light armor (can't be worn with the space suits though) for anyone that wanted one (would have been arranged for when you were initially contacted for the mission).  And, of course, the capability to store any sandwiches made prior to heading out.
You can assume you grabbed the pack while you were putting on the space suits if you like.
I'll post a more detailed list of whats in the packs later.  In fact, I'll probably start a seperate thread for listing things like that, ship stats, equipment descriptions, etc.  Maybe even stats on things like the robots once the encounters are over.  Of course, there's a good chance you could run into more of them....
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 11, 2006, 08:31:53 PM
For those with fewer ranks in the Armor skill, you could opt for Ballistic or Reinforced Ballistic armor instead of Light Body Armor.  I think the stats for all of those were in the Combat Doc that I sent out to everyone.  If not, let me know, I could probably post the stats if Nicholas is okay with that.
Title: OOC - Pt 2 Stranded in Space
Post by: TJ on April 12, 2006, 01:54:34 AM
Quote from: QUOTE(ob1knorrb @ Apr 11 2006, 04:31 PM) [snapback
31704[/snapback]]
For those with fewer ranks in the Armor skill, you could opt for Ballistic or Reinforced Ballistic armor instead of Light Body Armor.  I think the stats for all of those were in the Combat Doc that I sent out to everyone.  If not, let me know, I could probably post the stats if Nicholas is okay with that.

No thanks... doesn't fit the character. I'll just try not to get myself in the front lines too much.  :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 12, 2006, 05:07:07 AM
I've started a new (closed) thread where I'll be posting various equipment or other notes that we may want to reference fairly regularly.  First thing up is a list of what is in the standard packs, keeping in mind that your original mission was going to involve some tramping around through wilderness.
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on April 12, 2006, 09:43:43 AM
Quote from: QUOTE(ob1knorrb @ Apr 11 2006, 09:31 PM) [snapback
31704[/snapback]]
For those with fewer ranks in the Armor skill, you could opt for Ballistic or Reinforced Ballistic armor instead of Light Body Armor.  I think the stats for all of those were in the Combat Doc that I sent out to everyone.  If not, let me know, I could probably post the stats if Nicholas is okay with that.

You may post the stats.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 13, 2006, 06:07:21 AM
Okay, I've posted the stats for the armor in the Stats and Equipment thread.
Does anyone know if there is a way to create tables in these forums?  It even strips out extra padding spaces.  Very annoying
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 18, 2006, 05:23:26 PM
Crazy busy at work (and overtime) this week, getting prepped for the Users Conference that we are putting on this weekend out of town.  Hopefully I'll be able to sneak in some time to post responses in the In Character Thread if some new ones get added, but don't panic if you don't see anything from me for about a week.  I will be back!
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 21, 2006, 03:16:57 PM
Welcome to Ironmaul, I've invited him to take over running Dutch and to join in the fun  :D

Off to the conference tomorrow, the prep hasn't been as hectic as I initially thought, but I will be out of touch for most of the weekend.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on April 21, 2006, 05:23:23 PM
Apologies for posting here uninvited:

With regards to tables in posts...it's a pain isnt' it!

Try creating a table in Word then adding it as an attachment or cut and pasting an excel document into a word document and doing the same thing.

...mutter mutter, I wasn't invited....you obviously don't want your game to come to a grinding halt!  :unsure:

(my reputation preceeds me!!    :( )
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 21, 2006, 06:10:54 PM
Quote from: QUOTE(Grinnen Baeritt @ Apr 21 2006, 11:23 AM) [snapback
32324[/snapback]]
Apologies for posting here uninvited:

With regards to tables in posts...it's a pain isnt' it!

Try creating a table in Word then adding it as an attachment or cut and pasting an excel document into a word document and doing the same thing.

...mutter mutter, I wasn't invited....you obviously don't want your game to come to a grinding halt!  :unsure:

(my reputation preceeds me!!    :( )
:P
Well, if anyone else drops out, I'll call you over  :D
Or if things get to a point where a new character could be added.
Or if you're really anxious to play I could arrange for Zaras and/or the Medic to be relocated...  
And I think I will need to resort to using attachments for tables, seems to be the simplest way to do them.
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on April 21, 2006, 06:23:11 PM
*eerie silence*




*some tumbleweed blows across the shot*




"Hello ... is anybody still there?"
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 21, 2006, 07:48:12 PM
Quote from: QUOTE(Gribble @ Apr 21 2006, 12:23 PM) [snapback
32330[/snapback]]
*eerie silence*




*some tumbleweed blows across the shot*




"Hello ... is anybody still there?"
huh?  Do you mean in the In Character thread?  There's been several recent postings.  Although I noticed that I get email notifications when someone posts in this thread, but I don't in the other thread even though I'm I've subscribed to both.
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on April 23, 2006, 02:02:48 PM
I was referring to what is likely to happen now that Grinnen has posted here ;)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 24, 2006, 12:11:33 PM
Ahh, I see  :D
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on April 24, 2006, 03:22:12 PM
"Pah!" ....

It's not my fault....whatever it is..  :huh:
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on April 24, 2006, 04:29:23 PM
That was VERY worrying...I was the 666th person to view both this and the Kracken world Threads..


AGGGH It's ALL true !!!  :(
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 24, 2006, 04:41:39 PM
That does seem rather ominious  :ph34r:

Regarding the last couple posts in the In Character Thread, it would be kind of funny to see the expression on Phill's face if the Doctor suddenly scooted up the ladder, across the catwalk and booted him in the solar plexus while he was looking up into the hatch....
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on April 24, 2006, 09:19:35 PM
And if it were a paranoia game , imagine some naughty player spend spending naughty points for the kicking accidentaly putting the fuse in place and lighting it :P how naughty :)
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on May 05, 2006, 07:10:14 AM
On vacation from ... now ... till May,16 i will surely sneak peek but don't count on anything serious.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 05, 2006, 02:58:29 PM
Have a good vacation   :D   And how serious could things get when you are dealing with giant talking rats?
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 05, 2006, 03:40:35 PM
Can I play a giant talking rat?.....

Establishes Psychic  link: (GO ON..... YOU KNOW YOU WANT TO!)   :ph34r:
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on May 05, 2006, 05:34:50 PM
Noooo!

It will bring on the curse.  Anyway it would be somewhat of a typecast anyway! ;)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 05, 2006, 07:16:55 PM
Plus I'd have to come up with real character generation rules for it, and then everyone would want to play one and things could just get ugly  :P
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 05, 2006, 11:00:34 PM
....Eek!.


But I wanted to play a rat psychic...no one would ever know  :ph34r:
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 06, 2006, 05:55:36 AM
Hmmm, It's strange enough that I'm actually considering it...  Melvyn the psychic pack rat...?
If you seriously want to, and no one objects, it could be fun to do...
I'm sure I can come up with stats for rats as player characters...  Might even get a Guild Companion article out of it  B)
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on May 06, 2006, 06:00:12 AM
The rat's been more interesting than I have lately, so I'm all for making it a full-blooded character :)
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 06, 2006, 06:40:44 AM
Consider it? ....I'd jump in with all four paws...... ;)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 06, 2006, 05:19:50 PM
All right!  I've sent you a PM to review.  Need to get Nicholas's okay to add another playtester and send you a couple of the chapters from the book, but go ahead and jump in.
Probably just about time to start a new thread for the game too.  Once you leave the docking bay I think..
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on May 06, 2006, 08:59:21 PM
Grinnen is more that welcome.  However, I hate skaven.  Almot as much as I hate hobbits.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 06, 2006, 09:13:49 PM
Quote from: QUOTE(Gribble @ May 6 2006, 09:59 PM) [snapback
33191[/snapback]]
Grinnen is more that welcome.  However, I hate skaven.  Almot as much as I hate hobbits.

Warhammer 40K must be your favorite game then since the Hobbits are called Ratlings....

He/it ain't a Skaven....I hate Skaven with as much passion as I hate the Drow.  :angry:
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on May 06, 2006, 10:31:54 PM
Quote from: QUOTE(ob1knorrb @ May 6 2006, 06:19 PM) [snapback
33189[/snapback]]
All right!  I've sent you a PM to review.  Need to get Nicholas's okay to add another playtester and send you a couple of the chapters from the book, but go ahead and jump in.
Probably just about time to start a new thread for the game too.  Once you leave the docking bay I think..

Permission granted.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: TJ on May 09, 2006, 04:56:10 PM
Just checking in....
I have completed my move and am now in a new house.
It will take me some time to settle, but I will post as frequently as possible in the meantime.

Thom
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 09, 2006, 09:07:01 PM
Quote from: QUOTE(Tjones67 @ May 9 2006, 10:56 AM) [snapback
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Just checking in....
I have completed my move and am now in a new house.
It will take me some time to settle, but I will post as frequently as possible in the meantime.

Thom

I've been in my new place for almost a year and I'm still settling in.  Post whenever you can, things have been a little quiet lately
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 18, 2006, 03:38:13 PM
Sorry  :( , I missed the last couple of posts... (not quite sure why didn't seem to register on the view last posts options ..perhaps it did and I didn't notice it and I've been online each day!)

Anyway, I'm back...
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on May 18, 2006, 04:04:11 PM
I never get emails on the In Character thread when something gets posted there.  I am subscribed to it, and I get emails on all the other threads I'm subscribed to, but not that one.  Another reason to start up a new one.  I'll probably set it up tonight.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on May 18, 2006, 04:21:21 PM
Hummm...perhaps the CURSE isn't just restricted to me then....

(or perhaps I've just infected the thread... :unsure: )
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 04, 2006, 04:47:55 AM
Just a heads up, I'm going to wait a couple more days for the conversations and trade negotiations to finish up (which I'm enjoying alot  :D ), then I'm moving things on and out of the docking bay.  I'll start some new threads at that point and post another summary of the action so far.  Or, would it be better for me to create a locked thread that contains all the summaries?
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on June 04, 2006, 07:15:36 AM
I would prefer a locked thread that contains all the summaries; easier for someone to catch up on the story if they have just joined in.  :)
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on June 04, 2006, 08:22:01 AM
Yes, a locked thread with:

"The story so far..."

And a summary of the characters involved.... ;)
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on June 04, 2006, 01:52:56 PM
Yeah!  A locked summary with lots of cash prizes available!  :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 04, 2006, 03:44:03 PM
Quote from: QUOTE(Grinnen Baeritt @ Jun 4 2006, 02:22 AM) [snapback
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Yes, a locked thread with:

"The story so far..."

And a summary of the characters involved.... ;)
A character summary is a good idea.  I still have the original character descriptions that everyone gave me.  I can post that as the first item, add in Gustov, then post the Chapter summaries as individual posts afterwords.
As for cash prizes, well, I'll see what I can come up with  ;)
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on June 04, 2006, 06:53:26 PM
Umm...that...err...reminds me ...Ahem... any..chance..of ... a [size=8]character sheet?[/size]

 ;)  :unsure:  :huh:

(Or shall I try creating my own template fer der rat race?)

I have got the Harp spreadsheet but not all the Sci-fi stuff.. and starting level? (I could just check the recruiting thread...  :ph34r: )
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 04, 2006, 11:05:30 PM
Quote from: QUOTE(Grinnen Baeritt @ Jun 4 2006, 12:53 PM) [snapback
34739[/snapback]]
Umm...that...err...reminds me ...Ahem... any..chance..of ... a [size=8]character sheet?[/size]

 ;)  :unsure:  :huh:

(Or shall I try creating my own template fer der rat race?)

I have got the Harp spreadsheet but not all the Sci-fi stuff.. and starting level? (I could just check the recruiting thread...  :ph34r: )
Oops, sorry, kind of forgot about that amoungst all the other things I've been dealling with.  I'll see if I can get something to you this week.  I'll be starting him at 4th level, which is what everyone else is at now (or will be shortly).  Did anyone else not get a 4th level sheet from me?
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on June 11, 2006, 08:17:40 AM
I'm looking forward to seeing it...hopefully a combination of the halfling and gnome stats..
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 11, 2006, 04:10:21 PM
It will be something like that, with a couple interesting special abilities thrown in.  Hopefully I can get it ready soon.  So much gaming, so little time!
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 20, 2006, 10:20:15 PM
The next three weeks are shaping up to be insanely busy, as was last week.  I still hope to get some work done on the adventure and get things rolling again, but don't be too suprised if you don't see much from me over the next couple weeks.  However, after that I have a couple weeks of vacation time, and at least one of those weeks is going to be just hanging around home, so I should be able to get caught up on a few things then, including this :)
Title: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on June 21, 2006, 03:13:02 AM
Apologies for not posting.  Internet connection was severed.  Literally.  My wife was trimming a tree (that's going to be removed) and cut the phone line.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 12, 2006, 08:57:56 PM
I added a new topic thread where I've posted the description of the PsiRat race.  I also attached a Word doc of it since the formating for the table in the posting is non existant.
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on July 19, 2006, 10:20:12 AM
Any chance of having a list of the characters names and professions in one thread?
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on July 19, 2006, 12:32:12 PM
I would suggest either a seperate new thread...or editting the 1st post in the OOC (this) thread...

Anyway.... Gustav the Ninja Psi-rat !
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 19, 2006, 03:30:48 PM
Quote from: QUOTE(Ironmaul @ Jul 19 2006, 04:20 AM) [snapback
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Any chance of having a list of the characters names and professions in one thread?
Yup, I will create a new thread for that called "Cast" and do up each character as a seperate post.  I'll base it on the on the original descriptions I was sent, then if anyone wants adjustments made, they can let me know and I will tweak them.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on July 19, 2006, 07:29:14 PM
Many thanks for that... I was beginning to wonder whether Gribble was actually playing a dwarf... :P
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on July 20, 2006, 03:00:42 AM
I can't remember where/if I read it but dosen't the Doctor and Dutch know each other from being in the mines?

Oh yeah, Dutch looks like Vin Diesel [Riddick]
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on July 20, 2006, 06:41:11 AM
I'm cool with that.  We can reminisce about the times we sat whatching the suns go down sharing rat pie and rot-gut whiskey ...
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on July 20, 2006, 07:01:49 AM
Quote from: QUOTE(Gribble @ Jul 20 2006, 07:41 AM) [snapback
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We can reminisce about the times we sat whatching the suns go down sharing rat pie and rot-gut whiskey ...

 :huh: ....and the chronic stomach cramps it gave you... :P
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on July 20, 2006, 07:45:18 AM
Depends if you've had you stomach genetically modified :P
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 20, 2006, 07:45:12 PM
Quote from: QUOTE(Ironmaul @ Jul 19 2006, 09:00 PM) [snapback
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I can't remember where/if I read it but dosen't the Doctor and Dutch know each other from being in the mines?

Oh yeah, Dutch looks like Vin Diesel [Riddick]

Okay, I've tweaked the entry to reflect that.  Also added a little to the description of Gustav, feel free to post any other changes or additions that anyone wants for their characters.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 21, 2006, 02:21:33 AM
Created a new thread for the third part of the adventure, created a summary thread and posted the summary for the first adventure and just now added a summary of the second part of the adventure.
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on July 26, 2006, 05:41:37 PM
Did i forget to tell anyone that i was to be on vacation from July,13 to July,31 ?
Ooops then i'll be back nextmonday :P
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 27, 2006, 04:21:27 PM
Ok, I didn't get the map done, hopefully tonight!
I'd love to get a picture of the Party just before they rushed into the room, Dutch and Phill in front in armor, Gustav peeking around them, the other guys standing around with pistols out and the Doctor and Baron making sarcastic remarks in the background.  It just strikes me as being hilarious  :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 30, 2006, 07:48:30 PM
Hmm, looks like we lost one reply to this with all the recent forum problems, I'm sure there was a response here the other day.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on July 30, 2006, 08:33:03 PM
My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o

My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o


EDIT: apparently I've still got the forum post hiccups !  :unsure:
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on August 04, 2006, 07:08:17 PM
probably not safe to post yet ... this backup is even older than yesterday's backup :(
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on August 04, 2006, 09:33:31 PM
Quote from: QUOTE(crayok @ Aug 4 2006, 01:08 PM) [snapback
36841[/snapback]]
probably not safe to post yet ... this backup is even older than yesterday's backup :(

Apparently this is as good as it gets. I know where we ended up, the robot had pushed the button to summon the train and it was going to be about 3 minutes before it showed up. I'm hoping that everyone remembers what they posted and can repost (or at least something close) in roughly the same order over the next couple of days.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on August 05, 2006, 08:41:37 PM
Quote from: QUOTE(Grinnen Baeritt @ Jul 30 2006, 02:33 PM) [snapback
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My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o

My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o


EDIT: apparently I've still got the forum post hiccups !  :unsure:

Did you get the PM I sent you with the link to Gustav's 4th level character sheet?  Not sure if it made it to you with all the problems going on.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on August 05, 2006, 09:11:38 PM
Quote from: QUOTE(ob1knorrb @ Aug 5 2006, 09:41 PM) [snapback
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Quote from: QUOTE(Grinnen Baeritt @ Jul 30 2006, 02:33 PM) [snapback
36826[/snapback]]
My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o

My guess...probably one of mine. (IT'S THE CURSE !!!!!!)  :o


EDIT: apparently I've still got the forum post hiccups !  :unsure:

Did you get the PM I sent you with the link to Gustav's 4th level character sheet?  Not sure if it made it to you with all the problems going on.

Yes, thanks. Haven't had a really good look at it yet. I sent you a reply...guess you didn't get it. :rolleyes:
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on August 05, 2006, 09:32:53 PM
Quote from: QUOTE(Grinnen Baeritt @ Aug 5 2006, 03:11 PM) [snapback
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Quote from: QUOTE(ob1knorrb @ Aug 5 2006, 09:41 PM) [snapback
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Did you get the PM I sent you with the link to Gustav's 4th level character sheet?  Not sure if it made it to you with all the problems going on.

Yes, thanks. Haven't had a really good look at it yet. I sent you a reply...guess you didn't get it. :rolleyes:

Nope, missed the reply.  Just let me know if you want anything changed.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on August 06, 2006, 08:51:38 AM
:D ..Ok, will do.
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on August 28, 2006, 09:26:08 PM
Yesss !! i had recognized ED-209 from Robocop :)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on August 29, 2006, 12:07:45 AM
Quote from: QUOTE(crayok @ Aug 28 2006, 03:26 PM) [snapback
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Yesss !! i had recognized ED-209 from Robocop :)

Yes, I shameless steal whatever images will work, since I have next to no artistic ability of my own  :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on September 17, 2006, 05:17:32 AM
Wow, it's been just over a year since we started this game, Happy Anniversary!  A real nice gift would be to get the Official Sci Fi HARP Rules in print from ICE  :D
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on September 17, 2006, 11:22:27 AM
A year already!?!
Perhaps an update of HARP SF should be forthcoming ;)
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on September 17, 2006, 11:49:18 AM
Quote from: QUOTE(Ironmaul @ Sep 17 2006, 12:22 PM) [snapback
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A year already!?!
Perhaps an update of HARP SF should be forthcoming ;)

HARP SF is complete in manuscript form and has been for some time. I have indicated to Tim that he should shout when he and the rest of ICE are ready to take it through final editing.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on September 17, 2006, 11:57:53 AM
Looking forward to it.  We can then point out to OB1 where he has been fudging the rules!
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on September 17, 2006, 02:03:52 PM
Is this game actually still runing?  I've been in the process of moving and starting a new job so I've been relying on e-mail notices of new posts (which I'm sure is a big mistake  <_< ) and this thread is the first hint of life I've seen in over a month.  If we're actually still going just give me a couple days to catch up (unless I've been eaten by talking rodents already) and I'll be right back in it  :D
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on September 17, 2006, 02:51:45 PM
Congrats on the game's anniversary!..

(yep it is still going...and your character hasn't been eaten by talking rats ....yet.  :P )
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on September 18, 2006, 05:43:05 PM
Quote from: QUOTE(lonejedi @ Sep 17 2006, 08:03 AM) [snapback
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Is this game actually still runing?  I've been in the process of moving and starting a new job so I've been relying on e-mail notices of new posts (which I'm sure is a big mistake  <_< ) and this thread is the first hint of life I've seen in over a month.  If we're actually still going just give me a couple days to catch up (unless I've been eaten by talking rodents already) and I'll be right back in it  :D
Yeah, the email notifications still seem a little flakey.  I'll give you a chance to get caught up before I do the next posting.
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on September 18, 2006, 06:11:36 PM
Quote from: QUOTE(ob1knorrb @ Sep 18 2006, 05:43 PM) [snapback
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Yeah, the email notifications still seem a little flakey.  I'll give you a chance to get caught up before I do the next posting.
Thanks.  I'll get all read up this evening and get a post in place so that I don't hold things up :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on September 21, 2006, 03:10:36 AM
A question for Nicholas (and an educational exercise for the players)  Working out Phil's attack on the Vending Machine in more detail would it work out something like this, based on the "Attacking Objects and Stuctures" section in the Adventuring Chapter and the Resolving a Personal Weapon Attack against a Vehicle section in the Combat Chapter

Metal Vending Machine - looking at the items in on the Difficulty rating chart, it would probably fall in the Medium or Hard range, since fiberglass is Very Hard, I'll figure that Plexiglass and Aluminum trim will be Hard and go with that for the difficulty.

Phill is probably at Point Blank range, so, a roll of 80, add 91 for skill and 10 for point blank , -20 for being Hard give us 161.

Laser Rifle is a Medium Personal Weapon, so gets converted to a Tiny (-20) attack so the attack roll gets reduced by 40, giving us 121.  Laser maps to the Vehicle Energy Critical table, so looking up the result on there, with a damage cap of 60 gives 8 structural hits.  Since any attack that delivers any Structural Hits destroys an object, the Vending Machine is toast.

Does that look right to you?
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on September 21, 2006, 08:53:47 AM
Yup, it all looks fine to me. One destroyed vending machine.

As an aside, I received the formal request for the HARP SF manuscript yesterday so it has been sent to ICE.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on September 21, 2006, 02:16:53 PM
Quote from: QUOTE(NicholasHMCaldwell @ Sep 21 2006, 02:53 AM) [snapback
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Yup, it all looks fine to me. One destroyed vending machine.

As an aside, I received the formal request for the HARP SF manuscript yesterday so it has been sent to ICE.

Best wishes,
Nicholas

Hurray!  Thanks!
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on September 26, 2006, 09:09:01 PM
Quote from: QUOTE
Well, the armor may not be quite that fancy, but if you make a quick approach to the back of the train and can get the back emergency door opened without any trouble, the armor will probably protect you for that long.
ooc: I'll do that Brent. Just add libing with the armour tech and anything else that may be relevent. If it don't fit into the story I understand.

Cheers,
Rick.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on September 26, 2006, 10:47:49 PM
Quote from: QUOTE(Ironmaul @ Sep 26 2006, 03:09 PM) [snapback
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Quote from: QUOTE
Well, the armor may not be quite that fancy, but if you make a quick approach to the back of the train and can get the back emergency door opened without any trouble, the armor will probably protect you for that long.
ooc: I'll do that Brent. Just add libing with the armour tech and anything else that may be relevent. If it don't fit into the story I understand.

Cheers,
Rick.

I'm fine with that, in fact I enjoy it, makes for a more interesting and flowing game  :D  And, I'll just adjust or nix the occasional thing that doesn't quite fit what I want, just like this particular case.
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on September 27, 2006, 09:04:25 AM
Yeah, that's basically how I expected you to do it. :)  I'm definatly having fun with this game. Dutch is certainly a great character to play. ;D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 09, 2006, 11:08:04 PM
A question, mostly for Nicholas but feedback from everyone else is also appreciated.
The Guild Companion has been somewhat short of articles lately, do you think that the "Story so Far (http://rpgrm.com/forums/index.php?showtopic=1508)" section, probably combined with the "Cast and Crew (http://rpgrm.com/forums/index.php?showtopic=1504)" section of our little adventure here would make an interesting enough read to be a Guild Companion article?  I'd probably need to do an introduction and editing pass on it first but what do you think?
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on November 10, 2006, 02:26:15 AM
A bit hard to say. I think perhaps a detail of the cast and stats might be more appropriate(like friends and Rivals layout); but since HARP Sci-fi hasn't been realeased yet it's something ICE has to agree with I guess? I'm not too sure.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 10, 2006, 04:25:29 AM
I would like to eventually do a full cast article with the characters at various levels, but, yes, that would come after the release of HARP Sci Fi, although I'm hoping to find time to try out the new Spreadsheet pretty soon and get the characters moved over to that from the one I've been using up until now.  And, as it is fitting seeing as Allen created the spreadsheet, I'll be trying out Phill first.
So many projects, so little time  :D
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 10, 2006, 06:24:34 AM
Well, part way through doing Phill's first level character sheet, and I see I missed adding in the 5 extra ranks in the characters Favored Categories for the "Bonus Skill Ranks" Special ability that Humans get.  I'll bet I missed that on everyone.
I also see on the spreadsheet that it gives out .75 DPs instead of 0 DPs for stats in the 31 to 50 range.  Once I get verification on whether that is correct or not (doesn't match the document I have), then most characters will probably pick up a couple extra DPs per level.
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on November 10, 2006, 09:12:46 AM
There are indeed fractional DPs for 50 and below stats in the final manuscript.

I have no objection to publishing cast details prior to HARP SF. Rather than publishing the full spreadsheets, I'd suggest only giving the executive summary from the spreadsheet.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 10, 2006, 04:05:07 PM
Quote from: QUOTE(NicholasHMCaldwell @ Nov 10 2006, 02:12 AM) [snapback
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There are indeed fractional DPs for 50 and below stats in the final manuscript.

I have no objection to publishing cast details prior to HARP SF. Rather than publishing the full spreadsheets, I'd suggest only giving the executive summary from the spreadsheet.

Best wishes,
Nicholas
Thanks!  That means everyone is going to end up with a few extra DPs to spend at each level.  Get your requests in now!
Allen, do you have any objections to me distributing the Spreadsheet to the players, with their characters done up to different levels, and, does everyone have access to Open Office to be able to read the spreadsheets?

I probably won't publish full skill lists for the characters initially as a Guild Companion article, it might give a few things away that I'm not ready to reveal yet :)
Title: OOC - Pt 2 Stranded in Space
Post by: allenmaher on November 10, 2006, 04:17:40 PM
Quote from: QUOTE(ob1knorrb @ Nov 10 2006, 04:05 PM) [snapback
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Thanks!  That means everyone is going to end up with a few extra DPs to spend at each level.  Get your requests in now!
Allen, do you have any objections to me distributing the Spreadsheet to the players, with their characters done up to different levels, and, does everyone have access to Open Office to be able to read the spreadsheets?

I probably won't publish full skill lists for the characters initially as a Guild Companion article, it might give a few things away that I'm not ready to reveal yet :)

The more people who have a chance to look at the spread sheet, the more chances that we will catch all the bugs... and every bug we quash before HARP SF gets released is a good thing.

Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on November 10, 2006, 07:25:25 PM
That sounds like a good plan to me  :D
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on November 13, 2006, 04:23:37 PM
I second the proposal
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on November 13, 2006, 05:00:57 PM
I'm happy to try and break it... :P  

(It's one thing that I have a talent for. :( )
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 13, 2006, 05:18:38 PM
Lots of Volunteers!  Excellent.  I got Phill finished up for first level, only really hit one minor snag.  Did him up to second level and hit another minor snag with increasing one of his stats.  Waiting to hear back on that one.  I think I'll do the Baron after Phill to give the Psionics a go, then maybe Gustav to test how easy it is to add a new race.
How many people still have the original sheets I sent them?  What I may do for those that want is do up the characters to 2nd level, then have you guys do them up for 3rd and 4th level.  Alternately, I (or Allen) can send you the blank sheets and you can try creating them from scratch.  Let me know what you prefer.
Title: OOC - Pt 2 Stranded in Space
Post by: allenmaher on November 13, 2006, 05:58:00 PM
Quote from: QUOTE(ob1knorrb @ Nov 13 2006, 05:18 PM) [snapback
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Lots of Volunteers!  Excellent.  I got Phill finished up for first level, only really hit one minor snag.  Did him up to second level and hit another minor snag with increasing one of his stats.  Waiting to hear back on that one.  I think I'll do the Baron after Phill to give the Psionics a go, then maybe Gustav to test how easy it is to add a new race.
How many people still have the original sheets I sent them?  What I may do for those that want is do up the characters to 2nd level, then have you guys do them up for 3rd and 4th level.  Alternately, I (or Allen) can send you the blank sheets and you can try creating them from scratch.  Let me know what you prefer.

I am making a patched version, incorporating some of the HARP patches / features so the weapons area is changed/improved.  Version tracking is added.  I went through to add in support for the broader weapon adolescence.  I'll go through the DP issues today and send you and Nick a patched version... probably later today, so hold off on the new character for a few hours.

There will be a fair few bugs left, we went through 20 some odd characters with the HARP version before we got a sheet that reliably had no bugs  (two minor ones cropped up since so there will be a Christmas version too).  So  sadly I can only promise you that most frustrations will be minor, rather than that there will be no frustrations.

Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on November 13, 2006, 06:01:09 PM
Quote from: QUOTE(ob1knorrb @ Nov 13 2006, 05:18 PM) [snapback
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How many people still have the original sheets I sent them?
I think mine are archived to CD, but I should be able to track them down pretty easily (and I think my original-original sheet is still in my PM history here on these forums ;) ).
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 13, 2006, 06:05:50 PM
Quote from: QUOTE(lonejedi @ Nov 13 2006, 11:01 AM) [snapback
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How many people still have the original sheets I sent them?
I think mine are archived to CD, but I should be able to track them down pretty easily (and I think my original-original sheet is still in my PM history here on these forums ;) ).
It's easy for me to resend them if you want.  And, you really just need the most recent one as it seperates out the levels, although it would be easier to see where the stat gains were done with the individual pages.  Let me know if you need them and I can send you a PM with a link.
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on November 13, 2006, 06:35:03 PM
Quote from: QUOTE(ob1knorrb @ Nov 13 2006, 06:05 PM) [snapback
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Let me know if you need them and I can send you a PM with a link.
If you've got something handy to PM me I'll be more than happy to use that.
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 13, 2006, 06:40:16 PM
I'm also not sure who has what as far as the Character Generation chapters from the manuscript.  You might need some information from those in order to do up the characters.  Let me know if you seem to be missing anything you need and I'll check with Nicholas about getting you some updated documentation.
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on November 13, 2006, 07:26:09 PM
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I'm also not sure who has what as far as the Character Generation chapters from the manuscript.
I don't remember getting any docs specific to character generation.  I did got one, but I think it was a rough outline of something like combat... or equipment.  I still have my character sheet PMs (plus the new one you sent me, thanks) but whatever my doc was I definitely only have it in archive now ;).  I would feel totally disorganized if it wasn't for the fact that I know we didn't get a full copy of the manuscript to work from.
Title: OOC - Pt 2 Stranded in Space
Post by: allenmaher on November 13, 2006, 08:26:32 PM
Patched version is out the door and does fix the bugs found in Phill, plus some I found, and brings in a few features from the latest HARP spread.
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on November 13, 2006, 08:50:56 PM
Brent, I'll get you to do Dutch's upgrade. I'll PM you later what I would like. Real life is busy.
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on November 21, 2006, 10:41:59 AM
Do the characters have personal communicators? and does Dutch have night vision capability in his helmet?
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 21, 2006, 06:06:05 PM
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Do the characters have personal communicators? and does Dutch have night vision capability in his helmet?
Yes, they have personal communicators, no, the helmets don't have night vision capability
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 30, 2006, 06:54:49 PM
I'll be rolling some dice and sending some PM's and posting tonight, so theres about 9 or 10 hours to make any additional postings before then. Then the action heats up :)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 08, 2006, 07:11:55 PM
I'm going to assume that anyone who hasn't posted otherwise will be firing their weapon of choice at whichever enemy is the closest that they can spot, or doing some other action that I think would be logical.  I'll likely be posting the first combat result tomorrow (and geting the rest of Gustav's abilities worked out today)
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 08, 2006, 07:16:27 PM
Sorry, I was waiting to see what came of the dice rolling and PMs... if the firefight is upon us then I'll post intentions for Reegus shortly.  :D
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 09, 2006, 03:33:02 PM
Quote from: QUOTE("Gustav the rat")
Continues to hide... using all available cover...including pilots if the just happen to get in the way.
I laughed so hard I think my eyes are watering!!!   :D
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on December 09, 2006, 03:58:08 PM
I can just imagine this...both of us swapping places behind each other in the middle of a firefight, just so we can get some sort of a cover bonus. By the end of the combat we could be miles away.... :lol:
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 09, 2006, 05:23:33 PM
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By the end of the combat we could be miles away.... :lol:
That sounds like great cover to me!!  Or maybe I could arrange to hide behind a 6' tall gun ;)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 10, 2006, 12:32:05 AM
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Quote from: QUOTE(Grinnen Baeritt @ Dec 9 2006, 03:58 PM) [snapback
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By the end of the combat we could be miles away.... :lol:
That sounds like great cover to me!!  Or maybe I could arrange to hide behind a 6' tall gun ;)

Wouldn't that be Dutch?  :D

Finished posting Round 1, took longer to work out than I anticipated.  One question for Nicholas, for the Grenade attacks, is the original attack roll used to do the look up on the Critical tables?  I'm pretty sure it is from my reading of the rules.  Just means that if all the opponents have the same DB then they all end up taking the same critical. Which does kep things moving quicker.
Title: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on December 10, 2006, 11:16:15 AM
Quicker... but not as realistic. As a player, I would be disappointed should a perfectly lobbed grenade land (and explode) in the midst of a group of foes....and a 01 is rolled for the resulting effect of the critical......or as a target a 100 is rolled.

In theory, concussion damage caused is highly dependant upon the blast radius, the distance from the epi-centre, what the surface it lands on is (i.e.mud, gravel, sand, water), cover bonuses, the stance of the target etc. The effects would tend to be highly random. The first attack roll determines the "malfunction chance", if it doesn't then each target in the area of effect should be attacked seperately from then on. Even if all targets have the same cover bonuses etc then at least the critical results should be determined seperately.. a bit like each player getting a RR against an area effect spell.

Grenades are a lot of hard work... if you want realism.  ;)
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on December 10, 2006, 12:28:21 PM
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Quote from: QUOTE(lonejedi @ Dec 9 2006, 10:23 AM) [snapback
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By the end of the combat we could be miles away.... :lol:
That sounds like great cover to me!!  Or maybe I could arrange to hide behind a 6' tall gun ;)

Wouldn't that be Dutch?  :D

Finished posting Round 1, took longer to work out than I anticipated.  One question for Nicholas, for the Grenade attacks, is the original attack roll used to do the look up on the Critical tables?  I'm pretty sure it is from my reading of the rules.  Just means that if all the opponents have the same DB then they all end up taking the same critical. Which does kep things moving quicker.

Yes, use the original attack roll for computing grenade critical results. For speed, just use one roll; for realism, use multiple rolls.

Best wishes,
Nicholas
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on December 10, 2006, 08:49:12 PM
I see Dutch, Regus and Gustav are aiming for the nearest/upright Ark that looks remotly threatning...poor sap won't know what hit him :lol:
Title: OOC - Pt 2 Stranded in Space
Post by: Gribble on December 10, 2006, 09:13:56 PM
At least the doctor is spending his shots wisely.
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 10, 2006, 10:59:16 PM
Well, the nearest one standing at the time of the shot... unless of course we need to worry about zombies, too ;)
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 14, 2006, 08:11:14 PM
Oops, I forgot about the fact that in HARP you get a resistance roll to see if you can shake of the effects of Stuns.  I'll have to work those out before starting round 2.  Guess I'll call it round 1.5  :)
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on December 14, 2006, 09:05:33 PM
Oh no i hate those .5 episodes they are mere recaps :P
Title: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on December 18, 2006, 09:54:02 AM
So...what's happening??
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 18, 2006, 05:50:05 PM
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So...what's happening??
What's happening?  I'm recovering from a weekend of too many Christmas gatherings, but I am going to Mexico in Feb, I won "Client Services Rep of the Year" at my company, which comes with a trip to Mexico!

Oh, you meant in the game?  Well, it's also my first day of vacation, so I'll actually have some time to work out the next round (and a half).  I'll be figuring it out off line then posting it later on today. If nothing too suprising happens that would require player input, I'll probably continue into round three as well.  Have a few errands to run first, but watch for that later today
Title: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 18, 2006, 07:43:35 PM
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...but watch for that later today
Woohoo!!!
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 19, 2006, 05:15:03 AM
A question for Nicholas, is a laser rifle considered a two handed weapon and thus should be subject to the -5 initiative penalty, or does that penalty only apply to melee weapons.  
I haven't been applying it up to this point, but perhaps I should be.

Another question, which I might have asked before, for stuns, do you do the resistance roll for each critical seperately or do you do one at the end of the round for the sum total of the stuns.
Also, if in round 1 I have 3 stuns and I fail my roll, if in round 2 I take 4 more, does my modifier for the Resistance roll just include those 4 and I still suffer the remaining 2 from round one, or do I get a resistance roll with a modifier for a total of 6 stuns and have a chance at shaking them all?
Title: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on December 19, 2006, 03:41:52 PM
Quote from: QUOTE(ob1knorrb @ Dec 19 2006, 05:15 AM) [snapback
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A question for Nicholas, is a laser rifle considered a two handed weapon and thus should be subject to the -5 initiative penalty, or does that penalty only apply to melee weapons.  
I haven't been applying it up to this point, but perhaps I should be.


Apply the penalty.

Quote from: QUOTE
Another question, which I might have asked before, for stuns, do you do the resistance roll for each critical seperately or do you do one at the end of the round for the sum total of the stuns.

You can and probably should do separate rolls. However, if the rolling becomes too much or you are feeling nasty, roll once against sum total.

Quote from: QUOTE
Also, if in round 1 I have 3 stuns and I fail my roll, if in round 2 I take 4 more, does my modifier for the Resistance roll just include those 4 and I still suffer the remaining 2 from round one, or do I get a resistance roll with a modifier for a total of 6 stuns and have a chance at shaking them all?

I believe the former is the intent of the original HARP rules, but again use whatever involves least book-keeping for you.

Best wishes,
Nicholas


Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 20, 2006, 05:24:10 AM
Thanks!  I think I'll stick with doing the rolls independently for each critical, and the guys with the rifles just got slower  <_<   However, they tended to be going near the end of the round anyway, so probably won't change things much for them.
I did find it interesting that there doesn't seem to be an initiative penalty for being stunned.  Again, you're pretty limited in what you can do, so I guess it doesn't make much difference either.
Title: OOC - Pt 2 Stranded in Space
Post by: crayok on December 21, 2006, 10:05:37 AM
Gone until Jan,4. Cya next year !
Title: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 21, 2006, 05:25:40 PM
Have a Merry Christmas and a Happy New Year everyone.  I think I'll wait until after the holidays before posting the next round
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 27, 2006, 09:15:22 PM
Just a quick checkin to see if everyone made it over to the new forums.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: lonejedi on December 27, 2006, 09:32:42 PM
It looks like not only does my account still exist, but my thread subscriptions are actually still sending me e-mails!  I remember the good 'ol days when they'd just stop notifying me at odd intervals ;)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on December 27, 2006, 10:17:28 PM
Can't get rid of me!
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 27, 2006, 11:28:35 PM
It looks like not only does my account still exist, but my thread subscriptions are actually still sending me e-mails!  I remember the good 'ol days when they'd just stop notifying me at odd intervals ;)
Likewise, I used to only get emails on about half the threads I subscribed to. So far it looks like the new forum not only carried over the subscriptions, but they are actually working correctly too.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: allenmaher on December 28, 2006, 03:00:45 AM
I made it in... and you thought you could loose me just by changing the address.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on December 28, 2006, 04:41:47 AM
still here and hangin' on...   for now.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on December 28, 2006, 09:59:58 AM
Me (and the curse... >:() are still here
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 03, 2007, 07:01:11 AM
Posted the next round of combat.  I work late tomorrow and then I'm leaving town right after work Thursday, I should be able to do some minor posts over the weekend but the next combat posting won't be until after the weekend sometime.  I think everyone should be back from vacations by then.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 13, 2007, 06:33:27 AM
Hmm, a roll of 8 is a really cool number.  Stay tuned for Round 5 Combat results coming tomorrow.  Unfortunately editing a post that has dice roller results screws up the dice rolls, so I need to decide exactly how I want to post these.  I could either do an initial post that has the skill rolls for each character with the most likely modifiers, then adjust if needed in a second post that contains all the results, similar to what I have been doing, or, I can do each characters action separately as two posts, one with the die roll followed by another with the results, which is what I'm leaning towards.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 14, 2007, 08:39:07 PM
Vote time, I was using the dice roller slightly wrong, I've now figured out the problem so, should I wipe out and redo the two rounds of combat that I posted or should I leave them as they stand and continue on?  Overall I think the problem worked out in favor of the Player Characters but I haven't really looked close enough to say for sure.  The problem was that the open ended d100's were not adding or subtracting the modifiers.
So, the question is, do I leave rounds 5 and 6 as they are or do I redo them?
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on January 14, 2007, 11:54:54 PM
leave it.   :ph34r:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: allenmaher on January 15, 2007, 12:35:14 AM
Leave them as they stand. :mellow:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on January 15, 2007, 02:48:27 AM
Yeah, leave it.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on January 15, 2007, 08:25:48 AM
I'm happy...I actually managed to hit something!...so leave it. :rolleyes:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on January 15, 2007, 08:49:44 AM
I'm happy...I actually managed to hit something!...so leave it. :rolleyes:
My thoughts exactly  :lol:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 15, 2007, 05:16:53 PM
Leave it it shall be.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 15, 2007, 11:39:45 PM
I'll try and get the combat wrapped up this week so we can get back to some roleplaying.  Feel free to post any adjustments to your combat stratagies if you want, otherwise I'm just going to go with whatever seems like the most logical course of action for each character.
Also, I haven't forgotten about doing up revised character sheets with Allens new Open Office sheets, there just always seems to be something else the bumps it out of top spot on my to do list.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 16, 2007, 05:12:24 AM
Round 7 now posted.  Picked up on another item I had been missing, a +20 bonus if you are attacking a foe that is stunned, +40 if he's down.
Forgot to include the Doctors -5 penalty from last round when I did his attack, and had forgotten to do the resistance rolls for the stuns for the last couple rounds, but I think I got everything else.  I'm eventually getting the hang of this game.

Next question, do you like seeing the dice rolls the way they are in the last few combat rounds, or should I go back to using my dice at home and having more condensed combat postings?  Or instead of using my dice at home, have a separate thread for the actual die rolls and post the results in the condensed format I was using before.

I'll likely be waiting until the weekend before doing the next round of combat to give everyone a chance to react to this last round and post any adjustments to actions.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on January 16, 2007, 06:12:18 AM
do the "stunned" and "downed" bonuses stack like in Harp and RM?

thatnks for missing out the -5!

Is the ark that is attacking the doctor within reach ... he might go for him .... ?
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on January 16, 2007, 06:21:15 AM
I like the way the rolls are coming up now ... but am also fine with whatever saves you time!
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on January 16, 2007, 08:46:54 AM
I'm more for the condensed earlier type , it saves much space  :rolleyes:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 16, 2007, 03:19:50 PM
do the "stunned" and "downed" bonuses stack like in Harp and RM?

thatnks for missing out the -5!

Is the ark that is attacking the doctor within reach ... he might go for him .... ?

Yes, he is fairly close, within melee range.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on January 16, 2007, 05:08:22 PM
I quite like the dice-roller... but having used it my own game it is a pain in the *backside* when you are doing large posts. I would understand it if you didn't use the dice roller...  :rolleyes:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 16, 2007, 05:25:48 PM
Well, now that I have some of the more common activities for the characters "templated" in a Word doc, it actually goes quite quickly.  I make a couple adjustments to the template then just paste it into a post and save.  I think I'll keep using the Dice Roller, it's just a matter of whether I use it in a seperate thread or include it in the main thread.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on January 16, 2007, 08:50:08 PM
Condensed combat posting is my preference. I wouldn't bother looking at the seperate dice roll thread, also happy for you to roll the dice at home.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 16, 2007, 09:42:01 PM
do the "stunned" and "downed" bonuses stack like in Harp and RM?

They are flagged as being "only one applies"
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 16, 2007, 09:54:02 PM
I think I will stick with the Dice Roller, but in a seperate thread so I can keep the main storyline cleaner.  I like being able to color code the critical text and the rolls and such and have that part show up underneath my flavor text for the round. It's harder to to that when using the Dice Roller because you lose the Dice results when you edit a post with a roll
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 22, 2007, 07:10:42 PM
This combat is certainly taking longer than I originally anticipated, however, I suspect it should be winding up within a couple more rounds.
The initial grenade attack certainly hampered the Arks ability to attack, but being able to get under cover has kept them in the game longer than I anticipated.
I can see how a firefight between two parties that are each firing from cover could take a long time to resolve. The only reason the Arks are doing as well as they have been is because the particular Mental attack they are using isn't affected by DB or cover bonuses.  However, they don't have an unlimited supply of PEPs...

A question for Nicholas regarding the Charging Combat Action, because Ark 7 had already done a Psionic Attack on Phill, I didn't give the Ark the attack he might have been able to have because he has a spear. 
I wasn't sure from the description of Charging whether it that attack was meant as an extra attack, or just a way of possibly doing an attack out of initiative order, i.e. if Ark 7 had a lower initiative than Phill, Ark 7 would then be able to resolve his attack before Phill because Phill was charging him.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on January 22, 2007, 09:53:21 PM
I believe the intention of charging is to simulate the real-world effect that while you can charge a foe armed with a polearm, the spear-wielder, if suitably alert, can adjust her spear such that the charger runs straight onto it, skewering himself, before he tries to chop the spearbearer down. Given that the Ark is playing mind games, I think it has forfeited the right to skewer Phill.

Best wishes,
Nicholas
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 22, 2007, 10:23:10 PM
Thanks, that's what I figured and how I ran it but I figured it wouldn't hurt to check  :mellow:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: NicholasHMCaldwell on January 23, 2007, 03:00:56 PM
I'd be throwing grenades behind the enemy lines or considering suppression fire/spread bursts so that a single hero could injure multiple foes. Alternatively pour in suppression fire to force them to keep their heads down while a couple of heroes move from one position to another and outflank them.

It may be that I need to reword suppression fire such that if the target(s) keep their head down, they suffer the results as given in the book currently; if they poke their heads up (i.e. they refuse to be pinned down), the bonus is doubled (or gains a hefty +ve modifier) because they are putting  themselves in the way of a hail of bullets/energy fire/etc.

Best wishes,
Nicholas
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 29, 2007, 11:42:16 PM
Some good suggestions, I'll be trying to get the next round of combat done in the next few days, so if anyone has some adjustments to their actions, now's the time to get them in.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on January 30, 2007, 07:33:29 AM
The doctor will continue to get in everyone else's way!  He will attack the enemy that is psionically attacking him.  For some (unfathomable) reason he really, really dislikes being psionically attacked ....

If the enemy readies his spear to engage him he will parry with 30 ob if not he will tw@t him with all his might!

   :wacko:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on January 30, 2007, 08:52:10 PM
If my rifle is capable of burst fire, I will try that on any prominent Ark.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 02, 2007, 11:28:40 PM
Are you attaching the bayonet before or after the round of burst fire?
Barring any unforseen changes in plans, I'll be posting the next round of combat in about 3 hours.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on February 03, 2007, 12:20:04 AM
After the burst fire.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 03, 2007, 05:48:06 AM
Round 8 has been posted.

NOTE: I'm heading out on a vacation to Mexico, leaving god awfully early Sunday morning and coming back god awfully late the follow Sunday night / Monday morning, so other than a few posts tomorrow I will likely be offline for most of that time.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 12, 2007, 05:49:12 PM
Hola!  I'm back and wading through a backlog of stuff, saddly mostly work related at the moment but should be able get back to the game sometime today or tomorrow
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 19, 2007, 06:50:52 PM
Hmm. maybe a relative of Gustav's?
(http://www.fortressfigures.com/fortstore/images/product/lfr301.jpg)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on February 19, 2007, 10:11:04 PM
Ohhh... I like that figure!

Just right for another character of mine...in TMNT!
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on February 23, 2007, 10:57:49 AM
Something's nagging at me ... where's Ryan ?
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 23, 2007, 05:00:18 PM
He stayed behind with the ship, somewhat retroactively.
TJones67 actually thought we had stopped playing at one point and that playtesting was over and his schedule got filled up with other things.  I'm leaving it open for him to rejoin at some point, but for now I'm just saying Ryan stayed behind to look after the ship.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on February 23, 2007, 07:56:48 PM
fine captain the one who stays behind and let his crew do the job  :wacko:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on February 28, 2007, 03:34:07 AM
I haven't forgotten about you guys, just tied up on getting my adventure done and submitted for the Guild Adventurer #2, but I'll get the Docs healing attempts worked out sometime this week, carry on  :lol:
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 09, 2007, 10:51:46 PM
Still working on Guild Adventurer 2, damn ship deck plans!  But, some really cool news, you can now get a beta copy of the HARP Sci Fi rules, and get upgrades to them as they come along.  I'd encourage the people playing in this campaign to pick it up, it would be nice if a few other people here had access to the full rule set.
Details are at:
http://www.ironcrown.com/ICEforums/index.php?topic=3518.0

And the link to the ICE store page which Tim seems to have neglected to include in his post:
http://store.ironcrown.com/items.jsp?category=196867
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 18, 2007, 11:47:55 PM
Handed in my final draft for my adventure for Guild Adventurer #2 today, so I'll be able to put some focus back on the game.
A couple questions
How many of you have picked up or are planning to pick up the HARP Sci Fi beta rules?  I'd like to start referencing sections and pages of the rules, but that will only make sense if most of you have them.
One such reference is that our little crew here puts in an appearance on page 233 in version 0.1.1 in the section "Above and Beyond the Call of Duty"
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on March 18, 2007, 11:56:43 PM
I hadn't planned on it...yet. But I'm sure I'll be getting the final version. ;D
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on March 19, 2007, 12:24:25 AM
I hadn't thought I would but if it is recommended...  Maybe I shall.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on March 19, 2007, 10:38:43 AM
I have no intensions of purchasing HARP SF, due to several factors.

Quote
Handed in my final draft for my adventure for Guild Adventurer #2 today, so I'll be able to put some focus back on the game.
Well, Nicholas has already sent me several TGA#2 manuscripts and I have already started on the artwork. But this won't interfere with my posting, so it's business as usual :)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on March 19, 2007, 11:02:11 AM
One has hopes the game will resume soon.
One would be sad to not being able to endure the wackos that make up the team.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 19, 2007, 06:27:59 PM
One has hopes the game will resume soon.
One would be sad to not being able to endure the wackos that make up the team.
Very soon, hopefully tonight, although I do have a birthday party to attend right after work, but should be done early enough that I can at least work out how successful Dr. Gribbles healing attempts were.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on April 05, 2007, 09:30:37 AM
Gustav the Rat
Thinks briefly about saying "Hutt Hutt Hutt!" as he and Dutch move off...but wisely declines being shot by the wall of mercenary beside him..

Wisely indeed  ;D
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on April 17, 2007, 02:46:35 AM
Dutch's helmet would surely have night vision capabilities?
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on April 17, 2007, 04:16:21 AM
Sure, why not :)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on June 21, 2007, 03:31:55 PM
A quick note, I'll be out of town with no Internet access for the next three and half days but I'll be back Monday.  Might be able to do a few quick checks today but then I'm cut off :)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on July 08, 2007, 02:53:57 PM
I will be unavailable from tomorrow till Monday,23 as it it's summer holidays for me :)
I may be able to take a peek once or twice during that period, but you must not count on it.

Cya soon.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on October 09, 2007, 04:55:36 AM
I will be out of town all this week with little or no internet access, but I'll try and get at least one posting in sometime this week
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 04, 2007, 05:25:25 PM
My apologies for the lack of attention I've been giving this adventure. Real life, particularly work, continues to have more than it's usual number of issues and is really sapping my creative juices and my motivation for my online games.  I am expecting the issues at work to have resolved themselves one way or another by the end of January or possibly February, but I think it would be best to put things on hold here until then.  I've enjoyed running the adventure up to this point and I've got what I think will be some fun encounters planned, but right now I just don't feel I can do it justice.
Hopefully we can pick it up again in the New Year and bring it back to life. 
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on November 08, 2007, 03:22:56 AM
Sounds good for me.  Ditto on the work stuff.  You don't happen to work in Denver do you?  :D
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on November 08, 2007, 04:14:05 AM
Nope, Calgary, crazy economy going on here, good for employees, lots of jobs around, not so good for managers or assistant managers (like me) who are losing most of their experienced staff.  And my manager, who also happens to be my best friend, has resigned, going into semi retirement. He leaves in the middle of December.  I'm down to only two staff members that have more than a year's experience and one of them is leaving at the end of the month because she's getting married.  And she's the fifth one to go in the last couple of months, my boss will be number six. Right now I'm waiting to see what the VP's can come up with as a plan for going forward and trying to keep my head above water at least until the end of the year.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on November 10, 2007, 01:57:43 PM
Ouch!  Different situation for me since I'm in the mortgage industry.  Fighting to make sure I'm not included in the next layoff (no idea when it may be.)  There's a glut of unemployed mortgage professionals which means I'll need to change careers.  Hopefully I can get a different job at my current company doing fraud investigation.  With just 6 or 12 months experience in that job I think I'd be okay if I were to be laid off.  At least then I'd be able to change industries a lot easier.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on January 12, 2008, 04:47:37 PM
Just a quick note to let everyone know I survived the Christmas season :) Actually it was a very good break. I think I'm looking at mid February for restarting the adventure, work is still chaotic but I think things will be sorted out by then.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on January 16, 2008, 08:54:30 PM
ready when you are boss!
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on March 25, 2008, 09:51:06 AM
Just a quick note to let everyone know I survived the Christmas season :) Actually it was a very good break. I think I'm looking at mid February for restarting the adventure, work is still chaotic but I think things will be sorted out by then.
???
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on March 25, 2008, 04:06:09 PM
Not quite ready yet.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on March 25, 2008, 04:40:04 PM
remaining on standy then  8)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 04, 2008, 08:23:04 PM
Two questions, first, who is still interested in playing?
Second (which I may have asked before) Who is planning on buying HARP Sci Fi when it comes out?
Currently my plan is to restart once it is officially released, depending how much longer that is.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Grinnen Baeritt on July 04, 2008, 11:05:58 PM
I'm interested... all I've got to do is look back to remember what I'm playing....


...ahhh. A rat.

A RAT!?!?!

(Good god, how did that happen? :o)

I hadn't planned on getting it...but I probably will... I am very much like my character.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on July 05, 2008, 12:07:36 AM
Two questions, first, who is still interested in playing?
Second (which I may have asked before) Who is planning on buying HARP Sci Fi when it comes out?
Currently my plan is to restart once it is officially released, depending how much longer that is.
Yes, I'm still interested in playing. And yes, I plan to purchase HARPSF.

I hadn't planned on getting it...but I probably will... I am very much like my character.
Yeah, it's the whiskers, there're a dead give away.  :P ;D ;)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: crayok on July 05, 2008, 08:47:33 PM
still interested but going on vacation for 2 weeks at the end of next week sooo ... :)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on July 06, 2008, 04:30:00 AM
still interested but going on vacation for 2 weeks at the end of next week sooo ... :)
I'm pretty sure I wouldn't be starting up before you are back, I don't think ICE is that close to having the book done
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Gribble on July 07, 2008, 03:11:19 PM
I am still up for it ... now if only we can get Kraken World going again ...
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Maelstrom on July 23, 2008, 10:32:34 PM
I'm still interested in playing but won't be purchasing the game once it's available.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on December 04, 2008, 02:29:48 AM
I've changed my mind at this point. I'll not be buying HARPSF and it is unlikely I'll continue to play.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 04, 2008, 02:47:13 AM
Any particular reason? (If you care to share)
Title: Re: OOC - Pt 2 Stranded in Space
Post by: Ironmaul on December 05, 2008, 10:38:10 AM
The recession and currency exchange against the US dollar for starters. Although it would be nice to have...Dear Santa....oh, that's right, Santa ain't real :(

Although I have to say I really have enjoyed playing Dutch,  PbP has not won me over, and it is for this reason that I'll no longer play in any more future games. It takes to long for it to be fun for me anymore. I don't even have the rpg spark to do a ftf game anymore. If/When your ready to start up again we'll see what's happens.
Title: Re: OOC - Pt 2 Stranded in Space
Post by: ob1knorrb on December 05, 2008, 03:21:28 PM
The recession and currency exchange against the US dollar for starters. Although it would be nice to have...Dear Santa....oh, that's right, Santa ain't real :(

Although I have to say I really have enjoyed playing Dutch,  PbP has not won me over, and it is for this reason that I'll no longer play in any more future games. It takes to long for it to be fun for me anymore. I don't even have the rpg spark to do a ftf game anymore. If/When your ready to start up again we'll see what's happens.

Understandable.  I was quite enjoying it while the Canadian dollar was on par with the US dollar, picked up quite a few items that I had been waiting on (mostly DVDs) but not recently.

I'll drop you a note If/When I decide to start this one up again, just in case you change your mind.