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Author Topic: The Echos of Heaven  (Read 1967 times)

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Offline Ironmaul

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The Echos of Heaven
« on: December 26, 2005, 10:43:18 PM »
Quote from: QUOTE
FOR IMMEDIATE RELEASE

Salt Lake City, Utah, December 26th, 2005

Final Redoubt Press announces the upcoming release of a new game world: The Echoes of Heaven. Enter Meridrin, a fallen world, sundered from Heaven and Hell alike in the final days of the great War in Heaven. Here, brooding churches clash over matters of doctrine and honest peasants struggle to stay alive in a world that has spiraled beyond everyone’s control. Meridrin is sick, cut off from the light of Heaven so that even the earth festers and boils under the influence of infernal ulcers, pockets of Hell which impose themselves on reality: a dangerous force of evil in an already teetering world.

The world needs heroes. Will you answer the call?

The Echoes of Heaven is an e-product scheduled for release second quarter 2006. Within, GMs and players alike will explore a gritty and fascinating world that stands in the shadow of its own past: a world that languishes in the absence of the light of truth. The first product, including The Echoes of Heaven and the introductory adventure The Throne of God, will give GM’s everything they need to adventure in the world of Meridrin. It also launches a grand campaign in the vein of Warhammer FRP’s The Enemy Within, Shadow World’s Grand Campaign and the classic Dragonlance series. Here, players can take their first steps on a journey of intrigue and adventure that will carry them well into the highest levels of play.

“I feel like it’s been too long since a truly grand story arc has played out in the titles of a game company,” Robert J Defendi, writer and publisher, said. “I want to recapture some of that grand feeling I still get running in one of the epic campaigns of old.”

“E-publishing needs to rethink its strategy,” Scott Llewelyn, series editor, said earlier this week. “People out there are pricing straight PDF products at outrages costs. It’s one thing if you have to worry about undercutting a print run, but we feel like the prices of straight e-products need to come down to a level that motivates buyers. I don’t know how many times I’ve refused to purchase a PDF because the price was too unreasonable.”

The Echoes of Heaven will be a multi-stated world. Gamers will be able to download products stated for HARP, Rolemaster, or d20, either separately or in reasonably priced bundles. Source book and adventure bundles are scheduled for every one to two months after the first release.

About Final Redoubt Press
Final Redoubt Press is an e-publisher owned and operated by Robert J Defendi and Scott Llewelyn. Robert J Defendi--the lead writer--is a veteran game designer with over 800,000 words in print. He is the creator of the current Spacemaster line and coauther of Rolemaster’s Fire and Ice, the Elemental Companion. He has written for such companies as Alderac Entertainment Group, White Wolf, and Iron Crown Enterprises.

About Iron Crown Enterprises
Originally founded in 1980, Iron Crown Enterprises produced and  sold worldwide a variety of highly-successful original fantasy and  science fiction role playing and table-top games. In December 2001 Aurigas Aldebaron, LLC purchased the corporate assets and licensed Mjolnir LLC dba Iron Crown Enterprises to continue the tradition of creating highly sought-after adventure games. ICE's current game lines includes Rolemaster Fantasy Role Playing, Spacemaster Science Fiction RPG, Shadow World RPG, Silent Death table-top miniatures game, and Run Out the Guns! adventure game.



So what do you think of Roberts press release guys?
Although not my type of game world but interesting non the less. Good luck to them.

Quote from: QUOTE
Gamers will be able to download products stated for HARP, Rolemaster, or d20, either separately or in reasonably priced bundles. Source book and adventure bundles are scheduled for every one to two months after the first release.

Would be the way to do it I guess, keep the mobs happy. But being a established writer you could most likley keep up the demands; having a good writer is always the backbone to success IMO.

Offline ictus

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The Echos of Heaven
« Reply #1 on: December 26, 2005, 10:57:02 PM »
interesting set of ideas, I like them, pitty I can't get KW worked up quicker, but I'm not an established writer, and haven't even got time to write, but this is a great step in the right direction, maybe it will give ice the hook it needs to get people playing again.
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Offline Ironmaul

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The Echos of Heaven
« Reply #2 on: December 27, 2005, 05:48:20 AM »
I feel the same way too, I wish I could be a better writer myself. I have the imagination and the artistic talent, it's just getting print onto paper so to speak. Defendi's idea is where I think TGC's direction should also head. We all know Nicholas is a great and well established writer and I'm suprised he hasn't (maybe he has) thought about doing something simular (of course if it's in his interest).

Who knows what will happen in the future, hey.

Offline ictus

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The Echos of Heaven
« Reply #3 on: December 27, 2005, 02:37:53 PM »
perhaps kracken world should be a first joint venture, I'm sure between us we could flesh it out.

and as the concepts are not standard fantasy it may, just may stand out from the crowd.
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Offline Ironmaul

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The Echos of Heaven
« Reply #4 on: December 29, 2005, 05:14:29 AM »
This is what I'm thinking. I know my limitations and I know at the moment time is a restriction for me. For the moment working with TGC has put the pressure on for me to get these portraits done (hoping to get the first half done by new years). Nicholas has also stated there could be more work for me after HARP Heros so I'm still not sure how much time I can devote to other projects, will have to see.

I think a game world is to big of a bite to chew at the moment for me (in the future more than likely, yes).

There has been a suggestion by Mocking Bird on TGC forums about a "Place of Interest" here is the snipet...

Quote from: QUOTE
It could be kind of a 'persons, places & things' type book. Some persons of interest, not necessarily a hero but more NPC guildmaster and guild description, some 'guildy' item. Or perhaps an oasis fortress in the desert with desert themed items for examples. Something like that interests me more than a straight monster or item book since both still require and adventure to be buit around them but a 'places' type book is more versatile. Reason being that players have a tendency to 'wander' and it would be nice to have a generic 'places of interest' to stall them while the GM, often literally, creates the world in the direction they are going.

This is something that would be more achievable, something to cut our teeth on. Also I think this would achieve better sales than say a world, I think Nicholas is also thinking towards this idea as well. Anyway these are just my thoughts.

Offline ictus

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The Echos of Heaven
« Reply #5 on: December 29, 2005, 06:30:47 AM »
that sounds like a great idea, it could easily be a colaberative work.

very interesting, and very interested
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Offline Ironmaul

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The Echos of Heaven
« Reply #6 on: December 29, 2005, 10:48:52 PM »
Sounds like a plan :D  Next year I'll be able to take time off work more often, hell, I need the break, it's been to long ago since I've had one.

Well think about it and get some ideas together etc. and we can talk about it. I'm guessing the word count would be simular to an adventure modual so to be a viable comercial product.

Open a private thread if you want or we can discuss it either email or PM, I'm easy. :)

Offline NicholasHMCaldwell

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The Echos of Heaven
« Reply #7 on: January 02, 2006, 08:00:31 PM »
Quote from: QUOTE(Ironmaul @ Dec 27 2005, 05:48 AM)
Defendi's idea is where I think TGC's direction should also head. We all know Nicholas is a great and well established writer and I'm suprised he hasn't (maybe he has) thought about doing something simular (of course if it's in his interest).

Who knows what will happen in the future, hey.
Robert is trying to make a living as a professional rpg writer and novelist. I've got a day-job so there's only so much of me to go around, which is why I'm not doing the same sort of thing.

And on that note, I've got to prep the January TGC issue.

Best wishes,
Nicholas
Nicholas HM Caldwell
Director, Guild Companion Publications Ltd
Publisher under license of Rolemaster, Spacemaster, Shadow World, Cyradon, HARP & HARP SF, and Cyberspace, with products available from www.rpgnow.com
Author: Mentalism Companion, GURPS Age of Napoleon, Construct Companion, College of Magics, HARP SF & HARP SF Xtreme

Offline ictus

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The Echos of Heaven
« Reply #8 on: January 08, 2006, 07:31:52 PM »
Yep I hear the day job thing, and have err 4 of them myself, so see the problem, but wouldn't it be so nice to make roleplaying your day job ;)
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