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Author Topic: Firefly & Serenity OOC and Lurker Lounge  (Read 51664 times)

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Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #740 on: November 30, 2009, 07:56:03 PM »
Just to let everyone know, I won't have an internet connection at my house till the 15th of Dec...

I'll try to jump online at a coffee shop with the lappy now and again, but you probably won't see me around here as much.

I'm running around like a nut right now, to clean up my old apartment, so I will have to catch up on the game sometime soon (hopefully with a big cup of coffee).  hehe.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #741 on: December 04, 2009, 02:29:31 AM »
I hope to post soon.  I meant to post today, but I didn't have as much free time as I wanted to have...
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #742 on: December 04, 2009, 04:55:34 AM »
I think this is one of those "what next" moments.
One often meets his destiny on the road he takes to avoid it.

Offline Shah Jinu

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #743 on: December 05, 2009, 02:50:45 PM »
Well, for starters, I don' think we're all in the same place, and we have an Alana problem to deal with. And soon the Alliance will be there and we'll see if they keep their side of the Hamlet/Horatio bargain.

Then we get the hell offa this rock and get those chips removed!
Reality is for those people who lack imagination.

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #744 on: December 06, 2009, 09:19:26 PM »
Okay, I have a little time to try to post today.

:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #745 on: December 08, 2009, 09:29:40 AM »
If ypu haven't looked at my post in the game thread this might not make so much sense... I was tempted to say "insert cool montague, cut to commercial, and come back to a scene of us doing it. Problem with that is it is a pretty big leap forward and I'm not so sure about just doing it.

My basic idea is the following: Put out a powerful signal to the moon and all of local space that will help free the people who are turned into robozombies by the bad guys.

Specifics...in no particular order... your ideas may be tons better I'm making some suggestions here is all.

Anjea - create the signal you used to free the people in a different sort of package. Make it viral. Make it so that people who are mind controlled can become "infected" with the cure. Basically, pee in Blue Sun's cheerios as much as possible.  :rolleyes:

Eliza and Mike - help with the systems aboard the Rathe to get the ship ready to become one giant antenna for broadcast. It is kind of the same principle I was going to use from my boot, just one a bigger scale. Maybe we can hook up the engine, the computers, and a bunch of cable strung outside to produce a big effect?  :wizi:

Mei Tan - keep an eye on Thom and make sure he is ok? ( I told you that you would garner a lot of strange duties... )

Targ - fly de ship. compensate for crashing or burned out systems from the super antenna

Hamlet - hide in the smugglers area and be ready to suit up to block scanners if the alliance honchos wanna get persistant, assist with outside rigging if needed

Doc - help with Thom and get the beacons out of us.

Dom - Help with inside rigging

Marcus - any scut work he can help with, any outside rigging that needs doing



Thoughts, ideas, opinions, better ideas, ...large pies ?  :lol:

One often meets his destiny on the road he takes to avoid it.

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #746 on: December 08, 2009, 09:32:24 AM »
I think we put down on the roof already, but if not then we make it so and you all get in.... 'k ?
One often meets his destiny on the road he takes to avoid it.

Offline Blaquesmith

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #747 on: December 08, 2009, 09:41:39 AM »
Okey dokey!  :yes:
Gamemaster of Old WoD. You want some? Click Here! ->The Turning Wheel of Ages<-
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Offline Eanwulfe

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #748 on: December 08, 2009, 08:31:38 PM »
I will be mostly offline starting this Friday the 11th for 2 - 3 weeks.  Just letting all of you know.

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #749 on: December 11, 2009, 02:45:36 AM »
Sorry guys, been extremely busy, with no internet connection at home yet.  Hopefully on the 15th I will get internet again... ugh, it's killing me.

I hope to post tomorrow.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #750 on: December 13, 2009, 08:51:04 PM »
Everyone gets 12 XP for taking Blade down.

email completely updated sheets (with all your background stuff etc) to:
samwise7@email.com

I think some of the character sheets I have might be a little outdated.

Tim
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #751 on: December 15, 2009, 12:48:31 AM »
back online with a vengence. my wife plus three pals basically restored and rebuilt my system making it better/faster/stronger plus getting my link to be a bit more solid   :wizi:

feel really relieved and very grateful, don't think it was a big deal to em but it was huge to me  :yes:
One often meets his destiny on the road he takes to avoid it.

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #752 on: December 16, 2009, 03:58:36 AM »
Send me everyone's updated character sheets, and then we can get rolling again.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Blaquesmith

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #753 on: December 16, 2009, 06:50:44 AM »
Sorry, i'll be updating it later. :(
Gamemaster of Old WoD. You want some? Click Here! ->The Turning Wheel of Ages<-
Recruiting for Buck Rogers in the XXV century: ->Click Here!<-
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"Hello, my name is Íñigo Montoya. You killed my father. Prepare to die." -Íñigo Montoya.

Offline Bren Toravich

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #754 on: December 16, 2009, 07:00:09 AM »
I can't seem to find the Player's Handbook, can you point me to the post it's in or e-mail it to me?
"Life isn’t divided into genres. It’s a horrifying, romantic, tragic, comical, science-fiction cowboy detective novel. You know, with a bit of pornography if you're lucky. "
--Alan Moore

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #755 on: December 17, 2009, 03:38:04 PM »
Saving my exp.
One often meets his destiny on the road he takes to avoid it.

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #756 on: December 19, 2009, 04:20:09 PM »
Hmm, I think the site that I had the player's handbook loaded to died... Yahoo Geocities.  I'm not sure if I can upload it somewhere else or not.

Experience Costs:
Attribute current rating x4
New Ability (skills) 3
Ability (skills) current rating x2
Willpower current rating to raise it 1 dot

Anyone that wants me to attempt to email them the Player's handbook should send me their email in a Private Message.

:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #757 on: December 19, 2009, 04:21:22 PM »
I'm probably going to be slow on posting, so how about we take a little hiatus till the new year.  Feel free to take the time to work on your characters and send them to me though.

Have a good holiday, and see you in the new year.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

Offline Noir

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #758 on: December 19, 2009, 04:31:13 PM »
Cool beans, good luck with the house and have a happy Holiday season, all!  :mellow:
One often meets his destiny on the road he takes to avoid it.

Offline samwise7

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Re: Firefly & Serenity OOC and Lurker Lounge
« Reply #759 on: December 28, 2009, 03:35:30 AM »
I've received earth shattering news today, that I'm having a very hard time dealing with...  I swear every time something good happens (new house, etc.) something horribly negative comes along to wipe the smile off my face.   :angry:

I hate to be yet another guy that cancels his game due to Real Life, but I have to be that bad guy.

I hope if nothing else, that everyone enjoyed the game, and I'm very sorry for those that have just joined the little crew...

Feel free to keep in touch with me via email, if you so wish to do so.  You all seem like really decent people.   :mellow:

samwise7 at email dot com

Ugh, I feel like a horses' arse, but I have to do it to this game, and my other one as well.

Thanks for playing.


If anyone wants to take the reigns from me, and continue running the game in my absence, send me an email, and I will forward everything I have to your email address.
:mice 1d100:  :mice 1d20+1:  :mice 3d6:  :mice 1D6+1:  "m" -> "d"

"After awhile, I began using the simplest possible system with my own gaming groups. As my old friend, Dave Arneson, and I agreed, one simple die roll is all that one needs: failure or success. The players don’t really care, as long as the roll is honest. Who cares if I hit with the flat of my shield, with the edge of my shield, or whatever? The story’s the thing!" -M. A. R. Barker

http://samwise7.yolasite.com/

 

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