Vote for us at the Dice Rollers 100 5 - Don't Miss! 4 - Try to Get There 3 - Interesting 2 - Might be Useful 1 - Don't Bother
Show unread posts since last visit. Show new replies to your posts. Show ALL unread topics
2
4
6
8
10
12
20
100
1
3
5
0 Members and 1 Guest are viewing this topic.
MeynardHere we go. Meynard tightens his grip on his great axe, takes a deep breath and charges toward the knarr's pitching railing, hoping to reach it as the knarr crests a wave. With a great leap, he screams, "For Pony!", hoping to land on an oarsman aboard the hostile drakkar.Full move with a Power Blow roll to tripple ST for an ST-based Jump. ST 16, Power Blow 11, Jump 12, Naval Training perk.This is gonna be awesome if it works<img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 3d6: <div style="background-color: #919191;">(4+1+6): Total = 11</div><img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 3d6: <div style="background-color: #919191;">(5+3+2): Total = 10</div><img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 3d6: <div style="background-color: #919191;">(6+2+4): Total = 12</div><img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 3d6: <div style="background-color: #919191;">(5+1+5): Total = 11</div><img src="http://www.rpgrm.com/rmsmf/Themes/default/images/dice.gif" alt="" />Rolling 3d6: <div style="background-color: #919191;">(5+5+5): Total = 15</div>