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Author Topic: Channel Cities (midieval, RMSS) and/or Shadows of Humanity (modern, mix system)  (Read 278 times)

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Offline Taibhsa

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    • World of Aernth/Channel Cities
Trying to gauge if there is much interest in participation in an email based game set in either the Channel Cities/World of Ærnth setting (basic details located at: http://channelcities.com/wiki/index.php/Main_Page ) intended as a medieval fantasy setting of intrigue that has been growing in detail since the early 1980’s or in the Shadows of Humanity setting (basic details located at: http://channelcities.com/shadowsofhumanity/ ) which is a modern-day fantasy setting where mythological creatures and beings exist among the shadows of our real world (vampires, werewolves, ghouls, revenants, djinn, immortals, magicians, dragons, ghosts, etc.), that has also been slowly detailed and refined since the late 1990’s.  RMSS will be the system used for any Channel Cities games, while a customized mix of systems will be used for the Shadows of Humanity game (which includes aspects from The Everlasting, FUDGE, and Rolemaster).  If there is enough interest, then we will use email in a standardized way that I’ve used in the past for long running email based games (some lasting several years).  If you are interested in participating in either of these, let me know.
Taibhsa (aka Wolfhound, Aaron Smalley)
RM fan since the early 80's
Guild Companion (Writer/Spacemaster Editor/General Editor)
World of Aernth/Channel Cities setting (Author: City of Archendurn, Dun Cru)

 

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