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Author Topic: Lt. Harry G. Churchill, Chief Helmsman, USS Constellation [NPC]  (Read 721 times)

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Offline Dafydd Jones

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Lt. Harry G. Churchill, Chief Helmsman, USS Constellation [NPC]
« on: February 07, 2013, 08:26:48 PM »
Churchill, Harry George
29-year-old Human male; Lieutenant, Starfleet
Chief Helmsman, USS Anton
10,000 experience points; 10 advancements
Starship Officer; Starship Flight Control Officer

Attributes
STR 7 (+0)    INT* 9 (+1)    AGL 8 (+1)    VIT 8 (+1)   PRE 8 (+1)   PER* 10 (+2)
* denotes favored attribute

Reactions and Figured Attributes
Quickness*: +4   Savvy: +   2   Stamina: +1   Willpower: +3
* denotes favored reaction

Courage: 4    Initiative: +4   Defense: 8    Health: 8  (0)(-1)(-3)(-5)(-7)(-9)
Renown: 1 (+/- 0)

Species Abilities
Adaptable: +2 bonus to Stamina, Quickness  or Willpower (Spent on Quickness)
The Human Spirit: +1 Courage
Skilled: After choosing a package and picking skills, add +2 skill levels to one skill or +1 to two skills

Edges   
Command 1: Direct subordinates may take a +1 to skill test made with one professional skill per session
Contacts : +2 bonus to Starfleet Command; Administration skill tests
Fit: + 1 bonus to all physical tests
Meticulous: Gain a +1 cumulative bonus per round in extended tests
Unyielding: +2 test result bonus to all Willpower reaction tests
Promotion 2: +1 to social tests with subordinates

Flaws
(none)

Professional Abilities
Starship Duty: This ability allows entry to a starship officer Elite profession replacing the prerequisites
Astrogation: When the Conn makes System Operation (Flight Control) skill tests, gain an affinity bonus equal to half his Space Sciences skill level, rounding up
Evasive Maneuvers: When performing maneuver actions in space combat, he rolls an additional die (3d6) but keeps highest two rolls
Atmospheric Craft: +2 Bonus to System Operations (Flight Control) tests when flying atmospheric craft

Skills (name, specialties, ranks, total bonus)
Administration 4 (+5), Athletics 3 (+3) , Brawling 3 (+4), Computer Use 4 (+5), Culture (Human, Federation) 5 (+6), Energy Weapon (Phaser) 2 (+3),  Entertain (Guitar) 1 (+2), Gaming (Poker) 1 (+2),  History (Human, Federation) 6 (+7), Observe (Spot) 1 (+3),  Politics (Federation) 4 (+5), Specific World (Earth, New Caledonia) 5 (+6), Language: Federation Standard 6 (+6), Persuade 3 (+4), Repair 3 (+4), Space Science (Astrogation) 5 (+6), Systems Engineering (Helm) 5 (+6), Systems Operation (Helm, Sensors) 8 (+9), Negotiate 3 (+4).
« Last Edit: May 02, 2013, 12:49:46 AM by Dafydd Jones »

Offline Dafydd Jones

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Re: Lt. Harry G. Churchill [NPC]
« Reply #1 on: February 07, 2013, 08:29:48 PM »
Development Packages
Athletic Personal Development
Basic Flight Control Officer Professional Development

Advancements
1 – Promotion 1, +1 Computer Use, +1 Quickness
2 - +1 Systems Engineering (Flight Control),  +1 Willpower, Add Systems Operation specialty (Sensors)
3 – Promotion 1, +1 Persuade, +1 Athletics
4 – Command 1, +1 Brawling,  +1 Administration
5 -  New Professional Ability, Contacts 1
6 -  +1 Persuade, +1 Space Science (Astrogation), +1 Systems Operation , +1 Administration
7 - +1 Negotiate, +1 Willpower
8 - +1 Persuade, +1 Negotiate, +1 Systems Engineering
9 - New Professional Ability, +1 Observe (Spot)
10 - +2 Systems Operation, +1 Negotiate, +1 Computer Use

 

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