Author Topic: Commander Rafael Santos, Chief Security Officer/First officer  (Read 814 times)

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Offline Ronin84

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Commander Rafael Santos, Chief Security Officer/First officer
« on: February 11, 2014, 12:45:23 AM »
Rafael "Rafe" Santos
35-year-old Human male; Commander, UFP Star Fleet
Chief Security Officer/First Officer, USS Drake
10,585 experience points; 10 advancements
Starship Officer: Starship Security/Command Officer
Personal Development: Academic Upbringing
Professional Development: Tactical Officer
   
Attributes
STR 7 (+0)     AGL* 10 (+2)     INT 8 (+1)     VIT 8 (+1)     PRS 8 (+1)     *PER 9 (+1)
* denotes favored attribute

Reactions and Figured Attributes
*Quickness: +2   Savvy: +3   Stamina: +2   Willpower: +1
* denotes favored reaction

Courage: 4   Initiative: +2   Defense: 9   Health: 8 (0)(-1)(-3)(-5)(-7)(-9)
Renown:

Species Abilities
Adaptable: From their earliest days, Humans spread across their world and flung themselves out into space, and always seem to thrive in even the harshest conditions. Human characters gain a +2 bonus to either  Stamina, Quickness, or Willpower, which is chosen during character creation.

The Human Spirit: TO reflect their unique spirit, drive, and versatility, Humans begin the game with + 1 Courage.

Skilled: Humans seem to have a broad range of experiences which they can draw upon. During the personal development step when creating the character's background (see Chapter 5: Development), Humans gain extra skill picks. After choosing a package and picking skills, Humans can add +2 skill levels to any one skill, or +1 to two skills.

Edges
Command 2 -- Independent command. Subordinates get +1 to two professional skill tests once per game session.

Commendation 1--+1 Renown modifier to social tests made against those who appreciate the significance of the award.

Dodge--You gain a +3 bonus to Quickness reactions made when taking dodge actions.

Innovative--YOU may purchase a profession ability from a basic profession other than your own. You must meet any prerequisites for the ability.  ((Diplomat Gain Trust))

Promotion 4 -- Commander. +2 to social tests with subordinates.


Professional Abilities
Gain Trust: Diplomats are good at gaining the trust of those at the bargaining table; even hostile parties usually at least hear the diplomat out. When the diplomat makes Negotiate (Mediate) skill tests, add +4 to the dice roll.

Physically Fit: Because of the physical nature of their duties, security officers train their bodies for strength and endurance. Whenever the security officer makes a Strength or Vitality attribute test or Athletics skill test, he doubles the modifier conferred by his key attribute. Upon acquiring this ability, the security officer also increases his Stamina reaction by +1.

Responsive: Security officers respond to threats more quickly than other starship personnel. During combat situations, the security officer can perform one additional combat action per round without suffering the additional action penalty.

Security Ops: Security officers excel at criminal investigation, forensic sciences, and other investigative techniques. They automatically gain one specialty of their choice upon acquiring the Investigate skill. When performing any Investigate skill test, they gain a +2 bonus to their dice roll.

Security Protocols: Security officers know all operational procedures and protocols associated with their duty stations. When making Systems Operations (Tactical) skill tests, the security officer gains an affinity bonus equal to half his Computer Use skill, rounding up.

Starship Duty: (Security Officer) -- Substitutes for all prerequisites for any starship officer elite profession.

Skills (name, specialties, ranks, total bonus)
Admin (Starfleet) +1 (+2),
Athletics 1 (+1),
Computer Use 4 (Hacking) (+5),
Cooking 1 (+3),
Culture (Human)(Orion) 5 (+6),
Energy Weapon (Phaser) +5 (+7),
First Aid +2 (+3)
Gaming (Poker) +1 (+2)
History (United Rigel Colonies) 4 (+5),
Investigate (Inspect) +1 (+2),
Federation Standard Language 6 (+7),
Orion/Kolari Language 4 (+5),
Negotiate (Mediate) +3 (+4),
Observe +1 (+2)
Persuade +1 (+2)
Play Instrument 1 (+2),
Religion (Christianity) 4 (+5),
Repair +2 (+3),
Specific World (Rigel V) 3 (+4),
Systems Engineering 1 (+2),
Systems Operations (Tactical)(Helm)(Navigation) +6 (+7),
Tactics (Space)(Orion Privateers) +5 (+6),
Unarmed Combat (Tai Chi) +6 (+8),

« Last Edit: February 18, 2015, 11:51:02 PM by Ronin84 »

Offline Ronin84

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Re: Commander Rafael Santos, Chief Security Officer/First officer
« Reply #1 on: February 11, 2014, 12:45:56 AM »
Advancement
1.   Promotion Lieutenant J.G., Commendation, Tactics (Orion Privateers)
2.   First Aid +2, Security Protocols
3.   Promotion Lieutenant, Energy Weapon (Phasers), Culture (Orion), System Operations (Helm)
4.   Physically Fit, System Operations +1, System Operations (Navigation)
5.   Responsive, Tactics +2,
6.   Promotion to Lieutenant Commander, Negotiate +1, Negotiate (Mediate)
7.   Command 1, Gaming (Poker), Energy Weapon +2
8.   Unarmed Combat +2, Admin +1, Admin (Starfleet),
9.   Command 2, Promotion Commander, Unarmed Combat +1,
10.   Innovative, Gain Trust +4 to Negotiate Mediate Rolls
11. Starship Command Profession, Negotiate +2, Persuade +1
« Last Edit: February 18, 2015, 11:47:09 PM by Ronin84 »

Offline Ronin84

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Re: Commander Rafael Santos, Chief Security Officer/First officer
« Reply #2 on: February 11, 2014, 02:48:30 PM »
Tours of Duty

Exploratory Mission 2274-2279 USS Drake (Anton) OER Excellent
Flagship Class 2279-2282 USS Republic (Constitution) OER Outstanding
Military Mission 2282-2284 USS Augusta (Northampton) OER Outstanding
Exploratory Mission 2284-2287 USS Saratoga (Miranda) OER Outstanding
« Last Edit: February 11, 2014, 03:00:33 PM by Ronin84 »

 

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